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Review: Destiny 2 (PC)

AprilMcClusky125 2025.12.17 05:18 조회 수 : 0

The campaign kicks off with a bang. Returning home to The Last City, you and your Ghost discover that the city has come under siege by the Cabal Empire’s Red Legion. Led by Dominus Gaul, the Legion successfully captures the Traveler, cutting off all Guardian’s connection to the Light. Without Light, you must become the rallying point for all surviving Guardians, re-unite the Vanguard and retake what Gaul has taken from you.

Much of the gameplay changes lie under the hood. Primary, Special and Heavy weapon classifications have been replaced with Kinetic, Energy and Power weapon classifications. While many may lament the fact that Sniper Rifles, Fusion Rifles and Shotguns have been moved to the Power Weapon slot, the changes made a post to the classifications are ultimately smart. Players now have more viable weapons to choose from, making it easier to melt enemy shields with Energy Weapons, pound unshielded enemies with Kinectic Weaponry and better control crowds with Power Weapons. New gun types like the submachine gun and grenade launcher are thrown in to add more variety and are quite fun to use.

Dark Souls and Demon’s Souls were easily two of my favorite games to have hit the last generation of consoles, so when From Software announced a "direct" sequel, my anticipation was palpable. Somehow, From Software is able to create some of the most grueling, most depressing worlds out there, while at the same time urges us to venture forth. While there are some hitbox issues that can add to the frustration, the bosses, environments and enemies are all well throughout, along with an incredibly intriguing hidden storyline that ties directly into the past game. It’s almost as if the developers deliberately set up scenarios to screw over players, but we took it and enjoy every minute of it.

Destiny 2 has its share of issues, a lot of them to be frank, but it’s still an entertaining adventure that the developers have properly improved. The shooting mechanics are some of the best in the business, and the art team has done an amazing job in bringing this futuristic universe to realization. With that said, it’s not a monumental leap, feeling less like a sequel and more like an overloaded expansion. That’s not to mention the worlds, while beautiful, are less memorable than most of what the original game had to offer. Thankfully, Bungie and Activision have outdone themselves with the PC port. While the graphics are primarily sharper and more defined, the 60 FPS frame rate is the real game changer, ensuring you’ll never want to go back to another 30 FPS shooter. The keyboard and mouse controls also add a level of precision you couldn’t find on consoles, making this the go-to version to get. In the end, the PC release will give players a decent idea what console players have been talking about over the last three years, for better or for worse.

All activities in Destiny 2 can be played cooperatively, but the real test of a Fireteam’s comradery comes in Strikes, which Destiny 2 provides plenty of. There are five Strikes in Destiny 2, and each is meticulously crafted to test a Fireteam. They’re far more exciting than the Strikes in vanilla Destiny and dole out some quality loot. Those looking for a challenge and some of the top-of-the-line loot will want to try the Nightfall, however, which is unlocked later in the game.

Traveling to Venus, you run into the Vex for the first time and finally get to meet the mysterious Exo who has been watching you this entire time. She informs you that the Vex are the real threat and it’s up to you the find out what’s going on. It’s implied that the Awoken know the location of where you can find the Vex headquarters, so it’s off to the Reef.

In 2015, Bungie released The Taken King, a major expansion that overhauled the game and fixed many of the games flaws. While 2016's Rise of Iron paled in comparison to The Taken King, it was a good amount of content to keep fans happy until this year.

We delivered a solid experience on all platforms we shipped Destiny on. With Destiny 2 being on modern hardware we’re able to create bigger environments, more elaborate activities for more players to enjoy, and put more enemy combatants on screen.

Following your defeat at the hand of Ghaul, it is your duty to rekindle the light, reform the Vanguard and take back what is yours. To do so, you’ll travel to new worlds, meet new allies and make some unexpected discoveries.

Of course, that’s not all. All the original subclasses return, kind of. You can play as a Nightstalker or Gunslinger Hunter, a Voidwalker or Stormcaller Warlock, or a Striker or Hammer of Sol Titan. A few of the subclasses have been tweaked to be more effective in Destiny 2. For example, a Striker Titan’s Super now allows players to run about and perform multiple ground-pounds, making it a far more useful class. Abilities from the Defender, Sunginsger and Bladedancer subclasses have been absorbed into he new subclasses.A Design Lover\u2019s Guide to Scottsdale, Arizona\u2014Frank Lloyd Wright\u2019s Favorite Desert Town ...

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