That’s an industry-wide problem though, sadly. You’ve got PC gamers declaring themselves the master race, Xbox and PlayStation fans bitching back and forth at each other in the comment sections of YouTube videos, and Nintendo… well, doing their Nintendo thing and being completely uninterested in what everyone else is doing. Why can’t we all just get along? Why can’t Xbox One and PS4 owners gather together in a Spring meadow, clasp hands and sing Ebony and Ivory together, as our forefathers inten
The minimap is something a lot of players seem to ignore while playing the game. The red dots on the minimap helps to show enemy locations on the map. If the enemy does not have the ghost perk equipped, they'll be easy to spot and players can take advantage of t
This gun does have a lot of aesthetic appeal but it still packs quite a punch in combat-nothing better than a beautiful dangerous weapon right? It boasts a damage of 42, a fire rate of 75, an accuracy of 49 and a range of 43. In actuality, this gun is just a few steps away from Pharo as it is equal in accuracy, superior in fire rate (an almost negligible difference) and equal in range. But compared to the Pharo, it's really lacking in dam
Even if it isn't COD: Mobile , every player can relate to this. Someone will be trying to listen in on enemy footsteps but NO! Their teammates have to keep telling them what to do after they've all been kil
M4 users will find the BK57 to be the ideal replacement for that rifle since it pretty much improves upon every shortcoming of the M4 (except the base accuracy, but that can easily be tweaked with attachmen
While the QQ9 is not so bad in terms range and fire rate, its accuracy and damage are quite low. Its damage is 40, its accuracy is 38, it has a fire rate of 83 and a range of 46. Its fire rate might be the best thing about this gun, but that's not all it takes to be a great gun. Hopefully with the right attachments, a player might be able to boost its performance a little
Despite its low mobility, the ASM10 is one of the most versatile assault rifles in all of Call of Duty Mobile. Players can use it at long range, but also get up close and personal with their targets while wielding the ASM10. It is probably not the most convenient gun for running around the map and picking check out this blog post via www.Codmworld.com enemies , but it definitely can get the job d
OWC Laser Tactical and the Strike Foregrip are two of the most crucial pieces of equipment to use with the QQ9. They'll greatly improve the accuracy of this fast, mobile gun, bumping it just over the 50-point m
Other little touches, such as additional Call of Duty Zombies Operators and the inclusion of hidden songs, would only make the mode go over better with fans. The original Call of Duty Mobile Zombies mode was full of wasted potential, but this time, TiMi Studios knows exactly what it needs to do to succeed. With the prospect of playing a premium CoD Zombies mode on the go being so appealing, such an opportunity seems too good to pass
If Call of Duty Mobile Zombies is going to make a comeback, there needs to be a newfound respect for the content being used. Much like how television and film adaptations of stories from books and games work best when they are accurate to the source material, Call of Duty Mobile Zombies staying faithful to Treyarch’s past work would make a big difference. While not every easter egg quest and audio recording needs to be included, adding as much as possible from the original version of the mode would be a major step in the right direct
Plentiful mini bosses helped to make the mode overly difficult as well, with the extreme health of Zombies and hellhounds only adding to this unnecessary level of difficulty. Worse, instead of proper Wonder Weapons, regular guns were just given a Pack-A-Punch camo and a stat boost. Only obtained through limited time item crates in the in-game story, those that did not spend money to obtain the guns were at a severe disadvantage in the mode. While having a limit on how far players could get was bad, and throwing random enemy types into the map was worse, it was a lack of balance that truly made the mode unfun and served as a nail in the coffin for Call of Duty Mobile Zombi
This is the moment of truth for many players. The moment when a player must think quickly and act even quicker. The player must grab a random gun from the ground and keep fighting with it. But first, the player must survive with a knife. At this point, the heart of any player will be racing as they think of their next line of act
The collectible card game genre, as we’ve seen, fits the mobile platform like milk fits cereal. Like Beavis fits Butthead. Like alarmingly snug skinny jeans fit those guys you see walking around whose man-parts you really don’t want to be looking at. Along with tower defense games, the touchscreen control format is perfect for these sorts of tit