GDC 2019 will take place in San Francisco from March 18 through the 22nd. The GDC Awards specifically will happen on March 20 at 6:30 PM. If you're at the conference and have a GDC pass, you can attend the show yours
I'm sure to the surprise of few, Rockstar Games' Red Dead Redemption 2 is leading the pack this year with the open-world sim earning 7 different category nominations. Following closely behind is a pair of Sony first-party titles in God of War and Marvel's Spider-Man each of which received 6 nominations each. All three of these aforementioned games are also nominated for the highly-coveted Game of the Year award, with Celeste and Return of the Obra Dinn rounding out the categ
In fact, some eagle-eyed users were able to spot the visual discrepancies then. User RolfStarGames on the GTA Forums captured the below images doing a thorough investigation between the original build and captures post Update 1.03. You can check those images in the following gallery:
Since publishing the story, there have been a few occasional developments. Update 1.07 has rolled out overnight, however it appears to just fix matchmaking in Red Dead Redemption Online. Though Rockstar hasn't confirmed whether the speculation is true yet, there has been a community groundswell to take comparison photos of the game -- either in temps to support or debunk the ambient occlusion issue.
It's the early part of 2019, which means GDC is right around the corner just a few months from now. As such, that also indicates that the GDC Awards are also coming up and as of today, we know which games from the past year have now been nomina
The not so glamorous practice of crunch is one that has reared its head and come into the spotlight more than ever over the past year. Games like Red Dead Redemption 2 and Anthem specifically have been called out for having particularly rough development periods, though there are many other examples. In a recent interview with Kotaku, Co-Founder Marcin Iwiński and Cyberpunk 2077 Director Adam Badowski highlighted that CD Projekt Red Dead Redemption 2 Treasure maps|https://reddeadwildland.com/, a studio that actually has a notable reputation for crunch within the industry, is taking steps to ensure the work-life balance of the developers there is more sustainable and that crunch isn't mandat
Finally, future updates will allow players to truly flesh out the fantasy of their character, allowing for a unique story to unfold in a series of new roles slated for release this summer, including tracking down criminals as a bounty hunter, searching the world for exotic items to sell as a collector, or a more traditional route with building a business at a camp as a trader. More roles are sure to be added in the fut
Several things pop up in this comparison photo -- you can see that Arthur's jacket is more illuminated and has far less shadow on the right-most image that has is taken with Update 1.06. Shadows under the bar are less prevalent and the general lighting is all around brighter.
Spring has sprung, everyone. As PlayStation’s 2018 Black Friday ad may have insinuated, gamers tend to thrive in the less-outdoorsy winter months. That doesn’t mean that the rest of the year can’t provide some equally fruitful game time, though! Major retailers like GameStop and Target are getting into the season by launching a spring sale on which console owners are going to be eager to pou
Once again this year, Double Fine's Tim Schafer has also been announced host the show. Additionally, former Naughty Dog director Amy Hennig is planned to be honored with GDC's Lifetime Achievement award for her past work and contributions to the indus
"We’re known—let me be humble for a moment here—we are known for treating gamers with respect...And I actually would [like] for us to also be known for treating developers with respect." Iwiński stated. He went on to say that "We’ve been working toward it for some time already...but we want to be more humane and treat people with respect. If they need to take time off, they can take time off. Nobody will be frowned upon if this will be requested." Badowski also highlighted that there are personal motivations for this change as well: "We are getting older, and most of the people who are responsible for crunch, they have families, little kids, and they feel exactly the sa
While crunch may not completely dissipate, hopefully CD Projekt Red does stick to its word and end Cyberpunk 2077's development with a period that's light on stress like Marcin Iwiński is suggesting: "I think this is the commitment we’re ready to make today, and we’ll be listening to people. We definitely open a lot of lines of dialogue here, and we’d like to start with th
As for the crunch that will be retained, Iwiński told Kotaku "We’ve been communicating clearly to people that of course there are certain moments where we need to work harder—like I think the E3 demo is a pretty good example" and Badowski said "sometimes we have unique specialties, very unique people, and you cannot clone them. We need them to work on highly specific things. And we need to ask them to spend more time on something highly specific because there’s no other way to do