Let’s say you forego jumping into the fray. Maybe you’re more effective as a lone-wolf who is patient enough to wait out the initial chaos. Plunder’s maps are large enough to avoid confrontation while offering up plenty of crates, rocks, trees, and cliffs to use as cover before making your move. Skirting the invisible border is also a solid way to move (slowly) around the map en route to your rivals’ bases. However, keep in mind that players often respawn between the map’s border and their base, which could result in you getting caught while you’re sneaking around. Additionally, running out of bounds while carrying supplies, even for a split second, will result in the bag being reset in the center of the map (which happened to us more times than we would like to admit). If you’re patient, bases with only one or two delivered supplies remain relatively unguarded, allowing you to swoop in, steal the supplies, and run as fast as you can back to your own base, since your position on the map will be visible to everyone while holding the l
Rumors of an upcoming Switch port of Rockstar’s recently-released Red Dead Redemption 2 were all but put to rest a few months ago when the now-retired Nintendo of America president Reggie Fils-Aime announced in an interview with Hollywood Reporter that the game wouldn’t be making an appearance on the hybrid gaming machine. Though his statements seemed pretty finite at the time, speculation concerning RDR2 on the Switch has once again stirred thanks to an Australian Target shopping catalog
Red Dead Redemption 2 's online beta officially released on November 27th (with a steady stream of access depending on when you bought the game and which edition you purchased), and after having months of bugs, economic woes, and users abusing the system, the latest update has rolled out, but users say it fails to fix many of the game's issues such as griefing and a broken econ
Fans have been waiting for the online portion of the game to become a little more robust, as it is less rich than Rockstar's other online world, Grand Theft Auto Online . Hopefully, this is just the beginning of a slew of new ways to get your cowboy
Back when Reggie Fils-Amie denied rumors of a Switch port, he emphasized the fact that it hadn’t been shot down due to hardware restrictions —according to him, the Switch is more than capable of running the game. It was more an issue of the game having been under development far before the idea of the Switch was even being tossed around. What’s more, with rumors of Nintendo gearing up to release a VR add-on alongside a new and improved pro version of the console, it doesn’t seem like horsepower would necessarily keep RDR2 off of the sys
As for the crunch that will be retained, Iwiński told Kotaku "We’ve been communicating clearly to people that of course there are certain moments where we need to work harder—like I think the E3 demo is a pretty good example" and Badowski said "sometimes we have unique specialties, very unique people, and you cannot clone them. We need them to work on highly specific things. And we need to ask them to spend more time on something highly specific because there’s no other way to do
The latest update aims to fix this, allowing players to parley after only one death, among other changes, but killing someone first in self-defense currently marks you as a hostile target, painting your icon red on the map and letting other players know you're not to be trusted. According to a report by Eurogamer , " The cause of this aggression is partly because it's so easy to kill: why take the chance someone else will shoot you when you can shoot them firs
These days, even setting foot in the sprawling hellscape of Red Dead Online leaves you open to attack, and with daily challenges rewarding players for their kills, players are more likely to be seen as a threat than an ally to posse up with. While there are measures in place to prevent abuse of the system, they come in the form of NPC bounty hunters that are easily dispatc
"We’re known—let me be humble for a moment here—we are known for treating gamers with respect...And I actually would [like] for us to also be known for treating developers with respect." Iwiński stated. He went on to say that "We’ve been working toward it for some time already...but we want to be more humane and treat people with respect. If they need to take time off, they can take time off. Nobody will be frowned upon if this will be requested." Badowski also highlighted that there are personal motivations for this change as well: "We are getting older, and most of the people who are responsible for crunch, they have families, little kids, and they feel exactly the sa
During the beginning minutes of the round, it’s all about grabbing loot, be it from the center of the map or plundering it from the Reddeadwildland blog other teams’ base. One of the most effective strategies is to move about the map in teams of at least two people. That way, one player can provide support while the other grabs the supplies. If that player happens to be taken out, the covering player can (in theory) be right there to snag the dropped loot and run it back to the base. Running as a full team of four might seem like overkill, but overwhelming your rivals is just as effective of a strategy - at least until you start piling up the suppl