Coconut
비밀번호를 잊어버리셨나요?

What Makes Us Want To Be Gamers?

KazukoWhisler268595 2025.12.16 23:22 조회 수 : 0

Minecraft Dungeons and Torchlight do somewhat render Fate obsolete, in the sense that they are more modern action RPGs that scratch the same itch; however, the 2005 release and its sequels are nevertheless charming and worth seeking out. They are also quite cheap on Steam, so they do not require much of an investm

The Classic Control is what you'd normally put up with in a standard FPS, where head movement moves the view and body orientation is controlled smoothly by the right stick or mouse. This is the heart of the VR FPS problem, because while moving forward, back, and strafing isn't much of an issue, turning the view without moving your body is when bad things start to happen at the base of your lizard brain. Even in a blocky Minecraft world the sense of Real is too strong, and while you know you're playing a game the part that keeps things like your heart pumping and lungs breathing without conscious thought hasn't the slightest idea what's wrong. The trick is to break the idea of Real, and this is where the special VR Control mode comes into play.

During the early 90’s, many of us were involved in, as coined by James Rolfe, the "bit wars," the point where competing systems developed a brand loyalty with the consumers. It was a Genesis/SNES world and the market intended for you to pick a side. But those of us who were first exposed to video games during this time didn’t originally intend to side with either Sega or fantasy Farm animals Nintendo. While there were certain characteristics of each console that we preferred, our focus was never on what games were better. The first big step for any future gamer is one devoid of partisanship in the gaming community; when you first enter the gaming world, you aren’t involved in the console wars. In fact, they did not exist to you back then. I personally chose Sonic the Hedgehog as my "gateway game" simply because I liked who he was as a character. I liked his cool blue color, his tough-guy stare, and the acrobatic nature of how he moved. Level design, physics, replay value, music, even the buzz term "blast processing" meant absolutely nothing to me. It was Sonic himself that captivated me to join the gaming world.

What do I mean by that? In game development terms, a "vertical slice," is a gameplay segment of finished or near-finished quality that showcases all the planned features of a game to potential investors. At the start of a project, these are a massive sink for time and effort, since they essentially involve doing all the hard parts of finishing a game to complete one 10-minute section. Generally, they’re seen as a bad practice. However, toward the end of development, it’s a lot easier to pull assets together for a vertical slice. Of course, if you’re shopping your game around to publishers at that stage, you’re probably in a lot of trouble, but a standalone "vertical slice" can also serve as a strong alternative to a traditional demo.

And understanding what initially draws a person into video games is all the more difficult today. With three major consoles on the market and an avalanche of games to play, newcomers to the gaming world have ample opportunity and choice to select from. Fans of sports games are able to experience the fun of managing their favorite player rosters with Madden . Fans of Dungeon and Dragons or other tabletop games are able to get a faster-paced and more cinematic version of role-playing with The Elder Scrolls . Alternatively designed games like Minecraft , Journey and The Stanley Parable are becoming interesting to scholars who find fascination in experiencing a story from an unorthodox viewpoint. There are so many different styles and genres to choose from that, now more than ever, finding out why anyone gets into games is a question with too many answers to list.

On the plus side, once you're in the Minecraft world the sense of scale is truly fantastic. Everything seems bigger somehow, more immediate and solid. A pit in a cave that would be little more than a hazard to plop a staircase onto is all of a sudden an ominous presence waiting to see you fall into its depths. Hills are more imposing, cliffs shoot dangerously into the sky and canyons are massive rifts in the earth, and the oceans go down forever. Even the standard block has a sense of mass, with its one meter cube transformed into a substantial chunk of scenery. Another side effect of the new sense of scale is that combat has become a little easier because the strike distance is so obvious. The move to VR has done a great job of freshening up an experience I've been done with for several years now, which is an impressive feat. While I'm still not completely sold on the viewing solution, it's something that works for now until a better idea is implemented.

Someone needs to have a nice sitdown with the gaming industry about VR and what it can and can't do. The ability to transport the viewer inside a scene is incredible, and if that scene happens to be in the cockpit of some kind of ship, then it opens up a whole range of movement options that would otherwise be a bad idea. Putting the player behind the eyes of a protagonist who walks around freely in the standard FPS viewpoint, on the other hand, is something that has only sounded awesome. It's hasn't been. Really, seriously, it's kind of sucked, and while wanting it to be different won't change that, clever viewing systems just might. So now Minecraft has official VR support, and it's taken an interesting approach to the presentation that's a little awkward but usable.

번호 제목 글쓴이 날짜 조회 수
7580 Best Maps In Counter-Strike: Global Offensive Johnie3769583836 2025.12.18 0
7579 Where Will Senran Kagura Go Next? We Have Some Suggestions KoreyPortus6320 2025.12.18 0
7578 The Biggest Twitch Gambling Stream Controversies To Date VernellTarleton 2025.12.18 0
7577 Hardest Competitive Multiplayer Games For Newcomers DanteHarbin1383 2025.12.18 0
7576 Which FPS Should You Play, Based On Your Chinese Zodiac? Federico2446081282798 2025.12.18 0
7575 Best Maps In Counter-Strike: Global Offensive PhilipWhitlock3958551 2025.12.18 0
7574 10 Times Marketing Spoiled PS4 Games Louie94H8333487835 2025.12.18 0
7573 จอ LED ขนาด 2x4 เมตร ราคา พร้อมโปรโมชั่น EdnaMedlin7880491 2025.12.18 2
7572 The Game Rant Game Guide: December 2011 & Beyond Edition LenoraWilding407 2025.12.18 0
7571 Hardest Competitive Multiplayer Games For Newcomers BryanHumphery3934 2025.12.18 0
7570 15 PC Games That Are Worse With A Controller ShelleyThibeault3351 2025.12.18 0
7569 Creating A Franchise League For CS:GO Would Be Bad For Everyone KatrinaNba5253812 2025.12.18 0
7568 Best Maps In Counter-Strike: Global Offensive NathanielRidley54519 2025.12.18 0
7567 The Game Rant Game Guide: December 2011 & Beyond Edition NumbersMarrufo3265 2025.12.18 0
7566 Death Stranding 2 Should 'Steal' One Feature From Metal Gear Solid 5 JasperBeaver51431 2025.12.18 0
7565 Counter-Strike: Global Offensive - How To Play Surf Maps MerlinCairns739453 2025.12.18 0
7564 The Biggest Twitch Gambling Stream Controversies To Date MarlonTrollope485406 2025.12.18 0
7563 Ranking The 10 Best Counter-Strike: Global Offensive Maps Johnie3769583836 2025.12.18 0
7562 Creating A Franchise League For CS:GO Would Be Bad For Everyone KoreyPortus6320 2025.12.18 0
7561 Games We Wish Had Sequels VernellTarleton 2025.12.18 0