Coconut
비밀번호를 잊어버리셨나요?

The Problem With Mainstream Appeal

MeaganWatling8743100 2025.12.17 02:06 조회 수 : 0

At the moment, there’s probably no finer example of this than Destiny 2 . Among the many problems afflicting it, the most basic is probably the fact that, at its core, the game is a compromise. It’s a watered-down version of what made the original Destiny enjoyable, done for the sake of attracting a more casual audience. Annoying grind or not, Destiny 1 was more about the hunt than it was the acquisition. Rather, it might be better to say that the hunt was what made the acquisition fun. The hunt took commitment though. Gathering exotic, raid and perfectly-rolled gear took time. It took patience. It meant throwing oneself into the grind until they finally earned the prize they sought. The lack of content variety was certainly annoying, but the way Destiny was set up made the effort feel rewarding all the same. Not everyone enjoys this sort of game though. It’s not as easy to drop in and play as, say, Call of Duty or Halo 5. This is what Bungie "fixed" in Destiny 2. Now, the hunt is basically gone. Every piece of gear one can get is exactly the same as everyone else’s. "Rare" loot can be earned by literally doing nothing, exotics no longer feel special and character builds are practically nonexistent. It’s much easier to jump in as a new or casual player, but why should they bother? In its pursuit of the casual audience, Destiny 2 wound up sacrificing the very thing that made the original fun engage in: the actual hunt and effort required to obtain rare loot. Destiny 2 isn’t the only game to suffer in this way though. just click the up coming internet site look at Fallout 4 or even Dead Space 3.

Shaders, ships and sparrows, which could all be obtained as rewards in the Destiny 1 era, are tied to Destiny 2’s microtransaction system. Sure, common and rare shaders can be found be exploring the different worlds, but the most desirable shaders are all locked behind microtransactions and are now single use. It’s cool that shaders can now be individually placed on each piece of armor or weapon, but turning them into one-time consumables tied to microtransactions is terrible. Swapping shaders in and out in Destiny 1 was a fun piece of customization, but Destiny 2 strips that away.

Upon release, one of the main criticisms hounding Destiny 2 was its conversion of shaders from permanent unlocks to single-use consumable items . In response, many were quick to point out that shaders in general were easy to come by and that players wouldn’t actually be hurting for them all that much. In general, this is true. Shaders as an item are indeed relatively easy to come by. However, most of the best shaders are only gained through opening "Bright Engrams", items which are loot boxes in all but name. They’re obtainable through in-game means but only at a snail’s pace unless one decides to fork over some real cash. Players also have absolutely zero control over what they get out of them. So while those cool shaders are technically obtainable, there’s no guarantee that a player will ever get the one they want, much less more of it. So instead of encouraging players to enjoy Destiny 2’s new system that allows every piece of gear to be individually customized, the game instead pushes players to do the opposite and hoard what shaders they do get until they manage to obtain a piece of endgame gear that won’t be immediately scrapped. Armor and weapon mods suffer from a similar drawback too, though they can at least be bought with in-game currency. This problem isn’t just limited to consumables either. Thanks to Destiny 2’s deplorable token system, there’s been wholesale reduction of player control over the gear they earn. The system is probably meant to promote grind, but instead it does the opposite. Why should the game’s players bother with the grind loop if they can’t grind for the things they actually want?

Placing all the powerful weapons in the same category has good potential for PvP, but it’s also a functional misstep in terms of PvE. Power weapon ammo drops more often in Destiny 2 than heavy weapon ammo in Destiny 1, but still not nearly as often as kinetic or energy weapon ammo. So right away there’s less incentive to use that ammo for any weapon other than a rocket or grenade launcher. Why waste that relatively rare and precious ammo on a sniper rifle when it could instead be spent on something much more powerful? It’s the same issue with abilities in that they’re all restricted by ridiculously-slow cooldowns. Instead of enjoying the ability to toss a grenade into a group of minor enemies, dodge around the battlefield at one’s leisure or even pop a super to take on a mid-boss, the game encourages players to bank them instead. To use one’s abilities in any situation other than the most desperate is to see them go to waste. Nobody wants to be caught staring at a cool-down meter when they’re stuck in a tight spot. These can at least be adjusted a bit with mods, but who wants to waste their mods on anything other than top-tier armor? The net result is gameplay that’s gone from fast-paced, fluid and fun, to something slow, limited and dull with no incentive whatsoever to make use of the game’s most enjoyable weapons and powers. If the developers truly felt that these changes were necessary to achieve a more fun and balanced Crucible, then perhaps it would have been better to just separate the Crucible from the rest of the game.coinbase-bonus-code-homepage.png

번호 제목 글쓴이 날짜 조회 수
5796 Honkai: Star Rail – It Was The Best Of Times Dreamscape Pass Sticker Locations (Chapter 16) GlennR506812285836 2025.12.17 0
5795 บาคาร่า YaniraRey93810056 2025.12.17 0
5794 Elden Ring Guide: How To Make A Bleed Build For End-Game Bosses KimC81804184572396491 2025.12.17 0
5793 Minecraft On Rift Mostly Avoids The Usual First-Person VR Mistakes DominickHemphill74 2025.12.17 0
5792 10 Underrated Franchises That Need A Reboot ChristenaHartigan50 2025.12.17 0
5791 เจาะลึก จอ LED ขนาดใหญ่ ราคา และคุณสมบัติที่ควรรู้ Winifred74S82998106 2025.12.17 2
5790 The Best Catalysts For Wanderer (Scaramouche) In Genshin Impact IsabellaW9977107114 2025.12.17 0
5789 TheGamer News Team's Favorite Games Of 2019 MUVSylvia185824443725 2025.12.17 0
5788 Elden Ring: Best Early Sorcery Spells And Where To Get Them KariClymer3811972 2025.12.17 0
5787 What Apex Legends Character Should You Play Based On Your MBTI HaiPyw364480075240 2025.12.17 0
5786 Best Robots In Video Games, Ranked EulaMcGovern696 2025.12.17 0
5785 Bug Fables Review PC MQFClara5508511524539 2025.12.17 0
5784 Biggest Video Game News Of The Week FranziskaCarner4349 2025.12.17 0
5783 วิธีคำนวณราคา จอ LED ขนาด 2x4 เมตร อย่างละเอียด KeithB777133061074264 2025.12.17 2
5782 Honkai: Star Rail – Ruan Mei Eidolons Guide HRFBennett484462542 2025.12.17 0
5781 8 Best Free-To-Play Games With Turn-Based Combat, Ranked AbdulR9420785503127 2025.12.17 0
5780 The Best Swords For Nilou In Genshin Impact Gilda91I3589103404345 2025.12.17 0
5779 บาคาร่า Anh72U17342848041 2025.12.17 0
5778 Genshin Impact: How To Choose The Best Artifacts DanialElliot461 2025.12.17 0
5777 Minecraft: 10 Things You Can Build With Netherite ILHMarlon8531502 2025.12.17 0