When the original Fable was in development, the game's director Peter Molyneux talked about his plans for the game, which at the time was codenamed Project Ego. The main idea was that players would pick up the controller on a 15-year-old whose parents were killed, and in a journey of revenge, players would guide their avatar through an RPG experience shaping their avatar from a teenager to an adult with total freedom of their path. Their avatar would grow up along with the world—there was a famous example that players could plant an acorn as a child and then see it grow into a tree by adulthood—and eventually have to save the entire world on their journey. It was a lifelong pursuit, with players raising up a character from childhood all the way to old
Life and death are inevitable parts of existence. All things born will eventually leave this place, and while no one quite knows where they go, traces of their time on Earth linger after they leave. This doesn't solely apply to living beings, eit
One of the biggest rumors this year may be the announcement of Fable 4 , which is thought to be a reboot of the franchise or a remake of the first game. Yet its release date is also rumored to be a long time away, as it is supposedly a next-gen Xbox exclusive. This would make sense, but we simply have to wait until E3 2019 to find
Despite the lacking features the developers promised, Fable managed to carve its own fanbase thanks to its unique sense of style and humor. Combat was engaging, letting players choose between a mage, fighter, or ranged playstyle. If this series got a second chance and had the ability to implement all of its promised features, it would be one of the most highly praised RPGs of this decade.
With the large amounts of video games releasing today, both from indie developers and AAA studios, not every game is destined to be a hit. Bad timing, underbaked mechanics, or unfulfilled promises can all result in a forgotten series.
Despite this flaw, it still manages to be one of the finest action games of the generation. It wasn't until Metal Gear Survive when the final nail was hammered into the coffin. A comeback is always possible, but Konami shows no signs of pursuing the franchise any furt
As Xbox rose to dominance in the Xbox 360 console generation, the console received so much third-party support that the number of first-party exclusives started a decline with Xbox having fewer of its own unique IP. By the time the current Xbox One generation came along, the lack of first-party support only seemed to increase. But in recent years, under the leadership of Phil Spencer, Xbox has acquired multiple studios to build out its exclusive game portfolio. This should start paying off in the next Series X generat
Capcom is expected to make a new game announcement at the show, and while a new Dino Crisis is not the likeliest scenario, many are clamoring for another entry in the survival horror Japanese Folklore action-adventure franchise. Capcom's E3 2019 announcement will have the final say on the matter, but the company has expressed interest in returning to this franchise in the p
Due to the highly-publicized fallout between Hideo Kojima and Konami, Metal Gear Solid V: The Phantom Pain came out in a brutally unfinished state. One can see where work stopped on the title's story and it was rushed out to mar
One of the joys of playing Breath of the Wild is its sense of freedom. Like any open-world game, there are always limitations, but the magic comes when a developer can give a sense of freedom while successfully hiding the limits of its virtual world. Breath of the Wild excels at this. Fable should not copy Breath of the Wild's open world as Fable has its own beloved gameplay and style, but a next-gen Fable would do well to make the revolutionary step forward that made Breath of the Wild so endearing and engaging for the Legend of Zelda franch
His grand comeback came in 2017 in the form of Crash Bandicoot N. Sane Trilogy , complete remakes of the original three masterpieces. Except for the radical facelift, everything else remained nearly identical to the originals. The Crash train shows no signs of slowing down now, with Crash Team Racing Nitro-Fueled coming out to rave revi
Said to have a "small chance" at appearing during Microsoft's E3 press conference, a Perfect Dark reboot would certainly be welcomed by fans of a franchise long-thought dead. Yet, if this does prove to be the case, it's rumored to be in third-person and not developed by Rare Studios, marking significant changes from the original, so it remains to be seen how the reception of a reboot would stand up in compari
The Mass Effect trilogy is a crowning achievement in gaming. These three titles came together to tell one epic story, and players' decisions in one game influenced events in the sequel. After wrapping up the trilogy, BioWare got to work on a successor, Mass Effect: Andromeda . This new story came out to a lackluster reception due to its buggy nature and unexciting gamep