The biggest robbery of the 2019 Game Awards? A Plague Tale: Innocence not winning anything. Sure, the game wasn't perfect, but in terms of an original single-player narrative, the game was unmatched in its story and emotional impact. Disturbing enough to make me never want to to play it again, but fun enough to make me consider it, A Plague Tale: Innocence will never get the credit it deserves. Maybe its sequel will finally bring more players aboard, tho
Caustic has many straightforward uses—leaving traps at various doors, at the end of ziplines, and so forth. However, there are also defenses that some might not realize. If a teammate has been downed, drop a Gas Trap and shoot it to create a cloud of cover while you revive them. And while Caustic’s ultimate grenade might seem like a distinctly offensive ability, it can also be used for perfect cover. From a distance, throw your ultimate directly onto downed teammates. This can prevent the enemy from securing their kill while you calculate a plan. It’s basically a poisonous Bangalore tactical. In choke points and tighter Rings, this mindset can also allow your squad to push, heal, or re-posit
2019 provided gamers with a ton of memorable and fun titles that will likely continue to thrive in the coming years. While we are certainly an eclectic group of writers with different tastes and #1 picks, it was Resident Evil 2 that was mentioned most in our lists, earning the title out TheGamer's Game of the Year for 2
The Geth is a mysterious entity that was generally considered to be an enemy for the longest time before Legion showed up, that is. This character showed a side of the Geth that had yet to be explored in the Mass Effect seri
That said, they haven't exactly excelled with that role in the long run. They can be useful in the very early game, as they do increase the damage done to unshielded opponents. But even with this upgrade, both the Mozambique and P2020 firmly remain the most maligned weapons in the game. Back to the drawing board with this
However, one only needs to look to Destiny to know those two game styles have overlapping fanbases. People play Destiny for PvE strikes and raids, but they also play PvP modes such as Crucible and Gam
In contrast, Anthem had no fan base to start with. EA didn’t give it room to develop one. For all the criticism of Mass Effect: Andromeda , people were still talking about it. Even as a critical flop, it had little impact on people’s feelings about the franchise as a wh
In the Titanfall universe, Pathfinder is a modified MRVN (pronounced mar-vin) who does not know the identity of his creator. MRVN robots are used for janitorial and mechanical duties. In one of the Apex Legends tap-Strafing Legend trailers, we can see a standard MRVN serving drinks to customers. Pathfinder was certainly not created for a bartending
It would be fascinating to see Destiny on the small screen, as there are a myriad of storylines that explore different planets and realities. Like the games, a show could explore these narratives from the perspective of a Guardian. Different seasons could reflect the events of different expansions (I'd love more than anything to see a made-for-TV retelling of the events from the original Destiny 's The Taken King expansi
Connor is one of the most iconic androids of all time. He is arguably the best protagonist in Detroit: Become Human, as he is more fleshed out than the other characters in the series. This detective investigates numerous cases featuring deviant androids, with players deciding whether he strays from his programming or decides to follow what his creators
You can revive them on your end, rather than fend off the chaos. This is also a great way to help out teammates that might otherwise bleed out from the Ring. If they’re out of health, they can still crawl through Wraith’s portal to survive even lon
In the modern era of storytelling, a well-done cinemagraphic companion show would allow bring the stories of the Legend of Zelda series to new generations while giving the longtime fans a chance to relive the gaming experiences that transformed their childh
World's Edge isn't the worst map, all things considered, and it's been a pretty fresh change of scenery after two entire seasons spent picking apart King's Canyon. However, it has already grown a bit stale, and does possess its fair share of glaring iss
Movement is life, almost every time. Once a team recognizes your position, they can formulate a plan to eliminate you. This even holds true in the middle of a firefight. It’s easy to get trapped in a building while the enemy flushes you out, or decides to push. Generally speaking, it is best to stick together. But it can also help to level-change within structures, particularly if your teammates are already down. Somehow, it is surprisingly easy to lose an individual if they circle around, double back, climb or descend throughout combat. And if the enemy is weakened, you can even catch them unawares while they try to loot your dead teamma