Once the final Boss of Prophecy is defeated, that's it. The group will be teleported to a room where they can claim their final reward. Prophecy offers weapons of The Nine, and these rewards earned through the Destiny 2 dungeon are the only way to acquire t
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Expunge: Labyrinth is the longest Expunge mission of the bunch. Beating this mission in under 10 minutes requires that you never stop moving. Rush towards the boss, ignoring as many enemies on the path as you can. When you reach the final boss, you'll want to use a high-damage to kill the Minotaur once its shields drop. One Thousand Voices, Linear Fusion Rifles with Particle Deconstruction, Swords, and Rocket Launchers are good pi
Simply put, defeat Scorn combatants in Strikes. The tougher Destiny 2 combatants reward bonus progress. This week's Nightfall is Hollowed Lair, making it the perfect time to complete this challenge as quickly as possible. Additionally, Scorn can be defeated with any weapon or ability, making area-of-effect like grenade launchers the best option for completing this challe
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Path of the Splicer VIII is the last step in Splicer's narrative quest. You'll need to complete two Corrupted Expunge missions for the quest, one of which tasks you with defeating Quria, Blade Transf
The final Boss in Destiny 2's Prophecy dungeon will continue its way down the long row of platforms and must be continuously attacked before it reaches the end. Once the Boss reaches the end of the platform it will teleport out, and the damage phase ends. The setup in the triangular room will need to be repeated in order to return to the damage phase. The most important tip to keep in mind during this phase is that the "Dark Entropy" effect will appear. It will count up to 10, and any player who has Dark Entropy x10 will instantly die. Damaging the Boss enough will prevent Dark Entropy from increasing. Additionally, one of the final Boss's attacks is a large sphere that teleports anyone who gets caught towards the back of the path
Lastly, the following random world drop weapons are all reissued versions of loot from Destiny 2 Year 1. They can be obtained from any event or activity that issues weapons from the general loot pool, and each has updated pe
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Complete Path of the Splicer I to unlock the second part of this seasonal quest chain. Safe Harbor also has a second objective that requires you to defeat 40 Champions. These can be from any activity, not just Override. If you need to farm Champion kills quickly, consider farming Legend Lost Sectors. These missions can be cleared in a couple of minutes and contain 2-4 Champions each. Higher difficulty Nightfalls are also a great source of Champions if you can handle the difficulty incre
The fourth encounter of Destiny 2 's Prophecy dungeon, takes place in a room with multiple energy-emitting platforms and enemies. It's a fairly straightforward encounter, simply look for the Toland-wisp above any of the energy-emitting platforms. Wherever Toland is, that is the type of mote that needs to be gathered. Once the energy has been deactivated head to the center of the room with the team to be teleported to a different angle of the same room. The encounter is a repeated process of following Toland's guidance until the mini-bosses are reached. There isn't anything that needs to be done like the first boss encounter. Instead, these bosses can be damaged immediately. Once the bosses have been defeated, Bungie leadership Controversy claim the rewards chest and leave the struct
Once you've finished the quest, you'll need to open 20 Corrupted Chests in Expunge. These chests spawn at the end of a successful Corrupted Expunge clear. You'll need a Corrupted Key Code to open the chest, an item we cover in our Corrupted Key Code gui
If you want to get this challenge done quickly, use a Duskfield Grenade. Throw a Duskfield at an Overload Champion, then stun them. They'll repeatedly get stunned, resetting their Overload status. Keep stunning the Overload Champion until the grenade goes away. You can equip Resonance Siphon in your class item to get your Duskfield back when you stun something twice, allowing you to repeat this process until the Champion dies or the challenge is finis
The third encounter of Prophecy begins with the fire team in a desert area full of steep dunes of sand. In the distance, gatherings of light can be seen in the night. Use the Sparrow to drive to them, but be mindful of the invisible Vex Minotaurs. They don't need to be defeated, but they can deal some damage if the team isn't careful. Once the team reaches the lit-up area and defeats the Taken, deactivate the Taken bubble and look for the Toland-wisp. It will guide the team to the next area, where the objective is repeated multiple times until a pink light is seen. Go to it, and enter the structure it is emitting from to begin the next encoun