Since Prophecy is end-game content, it's important to know what to bring. Raid Banners can be used before each boss encounter, and every part of this dungeon has many redbars to fight off as each task is completed. Weapons are not locked, so be sure to bring every best Destiny 2 weapon available. Some of the best weapons to bring are Witherhoard, Anarchy, Grenade Launchers with Blinding Grenades, and Auto Rifles with the best enemy clearing perks. Additionally, the Trials of the Nine weapons will be available for rewards, along with an updated perk pool, at the start of Season of the Lost - the next season of Destiny 2 that begins Aug.
At no point during this fight will Shotguns or Swords be useful. While there will be a lot of enemies to clear at close range, the entire encounter moves quickly and a lot of powerful enemies will be at distance. Sniper Rifles , powerful heavy weapons, Fusion Rifles, Linear Fusion Rifles, and Destiny 2 's Rocket Launcher s are the best choices to bring. Grenade Launchers will have a dual purpose for damaging the boss, clearing large groups of enemies, and handling the powerful enemies that s
Destiny 2 's Nightfall rewards have been updated to include The Comedian Shotgun and The Hothead Rocket Launcher, both originally from Destiny 1 . In the past, players could only earn one Nightfall weapon per week, outside of special double loot weeks. Now, two weapons will be available every week, not including Adept versions. Anyone looking to do well in Destiny 2 ' s endgame content should be after the new Nightfall weapons, as well as the others the playlist has to offer, such as the D1 fan-favorite Hung Jury Scout Rif
As is tradition in Destiny 2 , the season brings new weapons to earn in Gambit, Crucible, and Vanguard Strikes . Complete Crucible matches to earn Sorrow's Verse, Gambit to earn Servant Leader, and Vanguard Strikes to earn Punching
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Complete Path of the Splicer VI to receive the next step in this quest. You've already completed the second objective at this point, so you only need to complete the seventh part of this quest to finish this challe
The arrival of Destiny 2 's _ Season of the Lost brings more than 30 new weapons, including some previously sunset guns with updated perk pools. One of the _Destiny 2 Season of the Lost Exotic weapons is activity-locked at this time, but the majority of its guns are already up for gr
After depositing the motes, Portal Team One will have the same Enlightened buff that was seen in previous encounters. They'll be able to break the shields of immune enemies, but only for 45 seconds. It's best to focus on breaking as many enemy shields as possible while the effect is up so the Conflux Team can continue to defend both Confluxes, and there are plenty of the Season of the Lost weapons that can help. After Portal Team One returns, break another of the same side part for Portal Team Two to go through and gather motes. They'll return, deposit their motes, and the same process will be repeated for the other side. Portal Team Two can enter the portal that is used to bring back Portal Team One, and it's recommended to do this so only one Cyclops spawns at a t
The damage phase is when the Fireteam no longer has the three teams of two. Instead, everyone should have a given area that they're in to ensure the tether connects correctly. It's entirely possible for the tether to connect to the wrong people, or not even cause the oracle to explode. If the tethered oracle does not explode it's because at least one Vex was able to sacrifice on that Conflux, causing it to lose a mote. Unfortunately, the team will lose out on this damage phase. Repeat the entire process until the Sanctified Mind is defeated, completing Destiny 2 's __ Garden of Salvation r
While it will be sometime before Season edge of fate expansion the Lost's Iron Banner arrives, two new weapons will be available to earn at random in the competitive Crucible activity. In addition to earning Destiny 2 's other Iron Banner weapons , there are only six weeks' worth of opportunities to earn the new Forge's Pledge and Peacebound weapons this sea
The fight against the Sanctified Mind takes place in a crescent-shaped arena. Floating over the lake of Vex milk is the Sanctified Mind, and the encounter will start once it is shot. This encounter will divide up the Fireteam into three groups of two at the start, but as the damage phase draws near those roles will evolve into individually designated zones. These three teams will be Portal Team One, Portal Team Two, and the Conflux Team. The beginning of the encounter starts with enemy clearing and avoiding fire from the Sanctified Mind. Take out the Angelic enemy that spawns quickly with a powerful weapon like Destiny 2's Xenophage Exotic Machine Gun , and two damageable spots on the boss will spawn - one on his shoulder and one on his
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Expunge: Styx will require a good add-clear loadout to clear in less than nine minutes. This mission is fairly lengthy , requiring you to escort Authentication Keys from multiple zones before facing a final boss. Stay on the move, bring a high-damage weapon for the final boss, and use a subclass that allows you to move quickly or safely while you're carrying an Authentication