Elder Scrolls 6 may be fading from minds until Bethesda shows more of its hand, but the franchise still has more to offer like The Elder Scrolls: Blades . First available as an early access title, this game provides a fairly straightforward action RPG experience set between the events of Oblivion and Skyrim , though its overall structure does somewhat seem limited by mobile devices. Yet, despite technical limitations, players find themselves in yet another chapter of the Elder Scrolls franchise, and it seemingly does its best to show how much mobile gaming has gr
Call of Duty Mobile makes playing with friends simple and painless, and that's something it applies to other areas of the game as well. For example, players have the choice between a simple or advanced control scheme. The simple control scheme removes the need to press an extra button to shoot, so it shoots automatically when players are aiming at an enemy. While this may seem like sacrilege to hardcore Call of Duty fans or may make the game less fun, it's actually a great way to get around the limitations of phones and touchscreen controls. Typically when players are aiming at an enemy, they're going to be shooting anyway, so removing that extra button press doesn't have a negative impact on the experience at all. Both control styles are fine, but we definitely recommend the simple control sch
Pre-aiming is something all pro players do in this game. It is simply the act of placing the crosshair at an ideal position, trying to predict where enemies will be as soon as they round the corner while aiming down si
Call of Duty: Mobile has a few features that makes it particularly unique compared to other Call of Duty games . Although hesitant at the thought of playing a mobile first person shooter game, road mongrel dari secret Cache many players found the controls to be surprisingly intuitive. Call of Duty: Mobile features two modes of fire: automatic fire in which the character will fire his gun anytime an enemy is within it's reticle, and manual, in which aiming and firing are separate buttons which the player must manually activate. Its automatic firing mode provides a good solution for players who are not quite as skilled or well-versed in Call of Duty or mobile first person shooters in general, while the manual fire mode rewards skilled players by giving them a leg up on the competit
This gun has an accuracy of 62, a damage of 43, a range of 50 and a fire rate of 60. The GKS is also impressive when it comes to mobility and its accuracy from midrange is superb as well. Putting all the pros together, it's one of the best guns to use in Battle Roy
Physics-based games are nothing new to the mobile world, and even absurd physics-based games are not. Yet, What the Golf? is a natural evolution of this classic style and allows players to golf a number of items, from the classic ball to a house and even a horse. For those interested in the brand and style this game presents, it's worth mentioning that it's advertised as a golf game "made by people who know nothing about go
Also one of the best-looking video games of 2019 , Sayonara Wild Hearts describes itself as a "dream arcade game about riding motorcycles, skateboarding, dance battling, shooting lasers, wielding swords, and breaking hearts at 200 mph." If that sounds wild, the game itself also proves to be a tripe as the heart of a young woman, the balance of the universe, a diamond butterfly, and a masked biker all come together to tell a story that is unique in its platforms of cho
Oceanhorn 2: Knights of the Lost Realm has been hailed as one of the best exclusives on the Apple Arcade and serves as a non-linear sequel to Oceanhorn: Monster of Uncharted Seas . It's set in different timeline with a new main character, a Knight of Arcadia, and a new weapon, the Caster. This is one of those titles that push the limits of mobile gaming despite its action-adventure set-up, and luckily for fans, the ending seems to imply that an Oceanhorn 3 will hap
The intuitive controls and nostalgic maps and characters combined with its portability and accessibility made for a great experience, but it was lacking one thing: zombies. Now, the developers have announced a release date for Call of Duty: Mobile Zombies, the dead will rise again tomorrow, Friday November 2
Something that could have let the developers free up the HUD would have been controller support. Unfortunately, Call of Duty Mobile toyed with controller support, but it has since been removed from the game (or may not have ever been truly implemented at all; there are conflicting reports and by the time we played the game, it definitely wasn't available). Call of Duty Mobile mouse and keyboard support is also technically possible, but we didn't try it. While some may feel that these extra controller options would give some players an unfair advantage, it seems unlikely, especially if one uses the simple control scheme. Ultimately, it just means less options for players, and so it's a little disappointing to see controller support remo