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10 Things We Wish We Knew Before Playing Fable

OrenContreras0990 2025.12.18 07:01 조회 수 : 1

While this game has undergone some harsh backlash after releasing, we should all remember back to the extended build up that fans all had and how exciting things were back then. CD Projekt Red promised Witcher 3 levels of choice and agency with incredible scale and graph


Fallen Order decided to drop the "mac daddy" of all spoilers by revealing the very last 5 minutes of the entire game to set up the next instalment. The Thanksgiving Day commercial let slip that Darth Vader would be the final boss which might possibly be the biggest slip in the entire Star Wars unive


Just last week, Square Enix held a Dragon Quest- centric live stream celebrating the series' 35th anniversary where it officially announced Dragon Quest 12: The Flames of Fate . It's been known since 2020 that Square Enix has been working on a follow-up to Dragon Quest 11 , but now it's received an official title. Because of its announcement last week, it's unlikely that Dragon Quest 12 will get any time at Square Enix's E3 showcase . The games it has confirmed to be showing include Babylon’s Fall , Life is Strange: True Colors , Life is Strange Remastered, and Marvel's Avengers . Unfortunately, Dragon Quest didn't make the list it se


Similar to The Elder Scrolls 6 , very little is known about Playground Game's upcoming Fable 4 . The game was announced in a teaser trailer last summer; however, no news has surfaced on the game's development. So little concrete evidence is actually known about Fable 4 that its official title remains unannounced, so the game still seems to be in the early stages of development. Microsoft has plenty of upcoming games to talk about during its showcase and it's not entirely out of the question that Fable 4 might be one of them, but with how early the game still seems to be, it feels unlikely that any substantial news is com


Maybe it’s just me. I enjoy playing Final Fantasy 14 the odd time and liked Runescape when I was a kid, but aside from that I’m not a big MMO guy. Fable, though... Fable’s different. I remember spending entire days with friends just traipsing around Albion in split-screen, causing as mighty a ruckus as humanly possible. It’s probably the most enthusiastic I’ve ever been about playing a game, gaming backlog at least in terms of actively responding to it — laughing, shouting at the screen, calling NPCs names befitting their animated and imbecilic selves. I think having at least some online elements — preferably the exact ones I assigned to Genshin above — would allow us to really tap into that same experiential nostalgia that made Fable what it was. I don’t want loads of fetch quests tied to MMO grinding — which Genshin has lots of, but fortunately doesn’t force you into — or to have some leech come up and steal my loot after taking down a massive dragon lad or whatever. But I do want to be able to share the experience of playing Fable with other people, because that’s always what made Fable special, and different from other games. It just gave you and whoever you were playing with this mutual, magical sense of joy. Regardless of what Playground does with Albion, gnomes, and Reaver — _ please _ bring Reaver back — I reckon I’ll be delighted with the new Fable game once it lets me play through the story like the previous ones without locking me out of its unique form of co-op delinquency and debauch


However, this reveal was pretty shocking for the few that could follow along. The marketing included one of the most impactful character deaths in the game combined with an end of the world drop. Come on guys - leave a little plot for the playthro


Albion even seems to hold claim to its very own version of the Master Sword from The Legend of Zelda. One grave in Fable III reads: "Andrzej Zamoyski 'It's dangerous to go alone. Take this.'" It's not clear who Andrzej Zamoyski is, but his quoted line is iconic from The Legend of Ze


Genshin’s not an MMO either, but it does take a variety of lessons from the genre. It has shared spaces and co-op events. Its world is designed as a progression tool of its own — hard level-gating ensures that you can’t progress through the main story without becoming intimately familiar with the area it takes place in. The fact it runs on a regularly updated individual server even plays a role here — logging in and seeing I have mail from Mihoyo reminds me of the startup UI for Final Fantasy 14 or World of Warcraft. It’s a game where every day brings something new, where you can pal around with mates in multiplayer areas or become friends with new folks who seem sound. Sure, Genshin caters to a single-player experience for those who want it — but if you’re after something a bit more sociable, especially in times like these, Mihoyo’s got loads of that for you as w


Simone's grave reads "S. Carter, gave his life that Albion might live," and Dene's reads "D. Carter, ever unconvinced there is life before death..." The Carter Brothers were the original creators of Fable, but have left the company since the last game's release. It's anybody's guess whether a tribute to them will appear in the next installm

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