The game originally came out in 1999 as a Half-Life mod and in 2000 as separate retail. That's over a decade! The potential of what a new release would look like seems amazing in terms of graphics, mechanics and the all-around evolution of video games since then. I know I'm not alone, there's even a Facebook group devoted to the ca
Practice makes perfect, as the sniper's adage of "one shot, one kill" rings entirely true here. However, it fails to mention that missing that "one shot" can have catastrophic results. This bolt action rifle has a significant cooldown between shots that needs to be taken into account, but a skilled player can practically run-and-gun with this monster, proving unstoppable even in close-quart
But what she doesn't know is that this monster is one of her own creation. Her latent masochism has given way to these dark delusions - twisted abominations that are physical manifestations of her own innate desire to be punished by somebody, anyb
A very common mistake that players make is giving away footstep noises to the opposing team. This not only gives opponents a general idea of your location, but it also buys them enough time to rotate or re-strategize. This could also hinder your own game plan, and it will essentially put your whole team in a bad s
While the qualifying stage is difficult, it gives smaller teams like CR4ZY a large amount of exposure and allows them to compete with the best teams in the world. If CS:GO were to franchise, teams like Crazy would never have the chance to play on the biggest stage as the buy-in amount would be too expensive for most young teams. We would be left with the same 16-20 teams every year, each trying to outdo the other and each taking away young talent from teams who don't have the funds to compete. Sure, there would be upsets, but nothing like what was there before. Each year there's a team that comes out of nowhere to shock the CS:GO world and that's part of what makes big tournaments so much fun to wa
Managing the economy is one of the most important aspects of performing well in CS:GO . After each round in a game, players will get money depending upon the performance in the prior round. The better you do, the more money you get. Kills, Assist, www.Counterstrike2guide.com official Bomb defusing, and planting all affect the amount of money you
Ultimately, we can only really guess as to how Valve weighs each of these points, or if it even uses all of them at all in determining a Trust Factor value per player account. There is much more to consider, and everyone should take the time to check out the patent for themselves. It can appear to be a long, daunting read, because it is, but there are some interesting pieces of information to glean from such an endea
Back from LucasArts glory days, Grim Fandango is probably the best example of a graphic adventure you can find. It was amazingly stylized and had an incredible plot which hooked you right from the beginning, and is probably one of the best examples of good writing in the videogame busin
If not for the M4A4, the M4A1-S would be the best rifle for the CT side, bar none. An added bonus is the fact that it's silenced, and its handling is amazing. It has close to no recoil, making it one of the best long-range rifles in the g
And although its fire rate and smaller magazine make the M4A4 king of the jungle, this weapon is a close second, and because of its easier handling, a better start for newcomers , after which they can upgrade to the better-known M
CS:GO is a team game, and it takes proper coordination to find success in it. Even though individual brilliance carries a lot of weight, no game is winnable without the help of teammates and a proper game p
Most know of the game, which won a ridiculous amount of rewards after its release, and it's often included in "Best Games of All Time" packages, but was considered a commercial failure in sales and thus this is why no sequel to such an amazing game has ever been made. I think the fact that the fan-sites for this 1998 game are still active says it
For example, when Tyloo started making its way to major tournaments, most teams played a slow and methodical version of Counter-Strike: GO , with the likes of Navi waiting until 30 seconds or less to execute onto a site. Tyloo, being based in Asia, played in a scrim-like style that was customary for their region, moving at a much faster pace than most top teams were used to seeing and catching them off guard. Soon after, you saw legendary teams like Liquid adopting some elements of Tyloo's playstyle into their own, helping them to eventually earn the top spot as the best t
Until it’s a rush round or an economy round, it’s never a bright idea to carry the spike while leading the team from the front. If you die, the bomb basically is now in CT’s territory, and reclaiming it can be a has
The Desert Eagle, also mocked as the "Deagle", is an incredibly cheap pistol that gets the job done. It's known throughout the game as the great equalizer. The Deagle is one of the very few weapons capable of a one-shot kill, and when used properly, is entirely capable of winning a round on its