A former meta-defining weapon, the SG552 was nerfed , and for good reason. The Terrorist exclusive SG 553, or Krieg as it is known by many, was able to do everything an AK could do, but with a scope. Although the rifle is not a must-have weapon anymore, it is still a fantastic gun. It is an excellent weapon at holding angles, making it a beast in post-plant situations. It also is quite capable in longer-range engageme
LambdaGeneration has now come full circle, returning to its website roots but with all the modern bells and Www.counterstrike2Guide.com whistles. "The concept for the new community platform is the same as the original website - it’s a place to share and discover Half-Life and Valve community content," Alex says. "I’m not a writer or journalist, the original website ran on WordPress. But I was always open to other mediums, so - in my head - turning it into a social platform felt like a natural progression.
For context, Team Fortress and Counter-Strike started as fan-made Half-Life spin-offs that Valve eventually roped into its own official library; fans and mods have always been at the epicenter of Valve’s business model. With how integral the community has been to Half-Life throughout its history, it’s no surprise that the scene is still thriving despite the lack of official content.
The AWP is practically the franchise mascot . This classic one-shot showstopper has been the bane of many servers, and the boon of any player that has taken the time to master it. Everyone knows and either loves or fears its trademark firing so
The Chinese zodiac animal horse is known for being animated and full of energy. You'll see horses in large gatherings, where they are usually the center of attention. This fits with Call of Duty: Warzone , a game that supports up to 150 players in a single ma
Its recoil is ridiculous, making its handling hard, and taking the quality of the weapons itself into consideration, it's not worth the hassle. Of course, this weapon is not a giant fail, it's perfectly usable, but more experienced players will soon realize that most of the time it's in fact, usel
The game originally came out in 1999 as a Half-Life mod and in 2000 as separate retail. That's over a decade! The potential of what a new release would look like seems amazing in terms of graphics, mechanics and the all-around evolution of video games since then. I know I'm not alone, there's even a Facebook group devoted to the ca
When you know that your opponents are not going to buy anything or you're playing on a close-range map , the MP9 is the gun to choose. It is affordable, allows for high mobility, and shreds players foolish enough to engage in close-quarters combat with it. The best gun for making money after winning the pistol round, the MP9 (or Mac-10 if you're on the Ts) has secured many players an ace and a wad of cash to spend for their t
I'm very appreciative of the detailed and complex games out there, such as Mass Effect , Grand Theft Auto IV , and Final Fantasy 12 . But I still play for enjoyment, and sometimes I just want to have mindless fun. Stranglehold offers me just t
Most know of the game, which won a ridiculous amount of rewards after its release, and it's often included in "Best Games of All Time" packages, but was considered a commercial failure in sales and thus this is why no sequel to such an amazing game has ever been made. I think the fact that the fan-sites for this 1998 game are still active says it
But as much as I enjoyed the single player, the multiplayer is what really stood out for me - it was so unique. In each map there are 4 bunkers, and any one a player controls starts spawning soldiers. You can bring up to eight soldiers with you, and ordering them to defend different positions in the map adds an amazing tactical twist as players fight to control different bunkers. I cannot tell you how many hours I've poured into this game, but one thing is certain - I still haven't poured eno
So there you have it, the games we would like to most like to see sequels* made for. I guess it's true that you don't know what you have until it's gone. In a perfect world, a developer would see this and say "Hey! That's a great idea." But sadly this isn't a perfect world, so all we can do for now is dream and reminisce. Although all hope isn't lost, as this year's E3 is next month, and there is always a possibil
No gun can shut down entire sections of a map or take over a game quite like the AWP can. The only gun that is able to one shot to the body, the AWP is expensive, but it is worth every dollar spent. Every team will have an AWPer whenever possible on both sides. The amount of map control the AWP provides is uncontestable. Enemy players need to know where the opposing AWPer is at all times and strategies need to be made to combat them. Peeking into an AWP without help is a near-death sente
The so-called "complex" story of Stranglehold: some bad guys have your daughter and your ex girlfriend, and you have to keep pulling the trigger at said bad guys until you find them. To give an even shorter description, it's like Max Payne with 40% less story and 50% more act