At this point, it was clear I was probably never going to get to play Wukong at Gamescom, but that didn’t stop me from going back whenever I had a chance, hoping to get lucky and see the meagre hour-long queue I had once considered ridiculous. As the week went on, it became less about expecting to get in to play the game and more a morbid curiosity about how long the queues could possibly get, a question that was answered on Saturday when a sign outside the booth at 11 a.m. said: "capacity exceed
As a casual bystander, the Elden Ring discourse is puzzling to me. Evidently, Shadow of the Ertree is really hard and some people are pretty frustrated about it. My social media is filled with complaints, I’ve seen a few streamers having meltdowns about, and Asmongold quit playing it, saying he could beat it if he wanted to, but it’s so hard that it’s not
I was pumped to get the chance to play Wukong and go all in on my new hyper fixation and raced across the eerily quiet show floor expecting to waltz in, get my monkey goodness, and get on with my day. That’s not what happened. Despite the show not yet being open to the general public and my breakfast having barely settled in my stomach, there was already an hour-long queue that was growing by the sec
Black Myth: Wukong was first seen nearly four years ago with a 13-minute pre-alpha gameplay video, and since then the game has maintained a steady course of popularity throughout development. Created by Chinese developer and publisher Game Science, Black Myth: Wukong is a narrative Soulsike RPG based loosely on a novel called Journey to the West , in which players take the role of a Monkey soldier inspired by Sun Wukong, or the Monkey King. As the "Destined One," players will journey across vast landscapes inspired by Chinese mythology, wielding powerful weapons and magic as they battle through fierce enem
Shapeshifting is one particular skill set Wukong has that is bound to set up some awesome combat encounters. In Journey to the West , Wukong has 72 different possible transformations, and Black Myth Wukong beginner guide|https://blackmythwukongfans.com/ Myth: Wukong looks to have a lot of fun with this concept. From a beast-like version of himself to taking the form of his own enemies when wielding their weapons, this could be one of the game's most versatile mechanics. Not only can Wukong transform into other creatures, but he can also clone himself for a brief period of time, which is exciting to imagine how this will be used in fig
Ever since Black Myth: Wukong was first revealed, it’s managed to build up both a cult following and massive amounts of hype. I hadn’t initially been on the bandwagon, despite loving the source material (anything even distantly related to Dragon Ball can’t be bad, after all) and having a lot of respect for the Soulslike ge
Again, I don’t go here, but I kinda thought the difficulty was the whole point. You’re supposed to struggle, fail, die, suffer, then push yourself to get back up and try again. When you finally succeed you’re meant to think about all the times you could have given up but didn’t, making the success that much sweeter. This is basic Souls psychology that Elden Ring players, who I assume must be approaching this DLC after having beaten the game, surely understand. So what’s the dilemma here? Is it really too hard to be
I walked away from Gamescom 2023 having played a ton of great upcoming games, from triple-A juggernauts like Mortal Kombat 1 and Sonic Superstars , to smaller but no less awesome releases like Thank Goodness You’re Here and AK-xolotl. As happy as I was with all I got to see, there was one game that managed to evade my grasp entirely - the Journey to the West-inspired Soulslike, Black Myth: Wuko
Last, but certainly not least, Wukong has the ability to freeze itself. Not only can this be used on normal enemies, but it can even be applied to boss fights, allowing players to really get in some serious hits before the effect wears off. There are a lot of features to look forward to with Black Myth: Wukong , and they all promise some incredible combat is on the
Imagine my surprise the next day when, while blearily stumbling around the show floor and scoping out what was there before the big crowds could put me off ever venturing past the press area, I saw that Black Myth: Wukong was not only playable at Gamescom, but had one of the biggest booths of the whole show, towering above the likes of Mortal Kombat 1 and Payda
Of course, dodging doesn’t stagger or interrupt an enemy's attacks the way a parry would, and one of the most difficult things about Wukong’s boss fights is how often you’re required to dodge multiple attacks in a row. Every time I nailed a perfect dodge my instinct was to immediately retaliate with a barrage of attacks, but more often than not, you need to string three or more perfect dodges together before the enemy gives you an opening. Most of my deaths came because I dodged too early, or failed to dodge a bunch of times in a row.