I haven’t played Elden Ring, but I played two hours of Wukong earlier this month, and these long combos look very familiar. I took on four bosses during the preview and every one of them came at me with the same long strings of attacks that were difficult to read and almost impossible to dodge. Dodging early or late was almost certain death as the attacks just kept coming, and even when I managed to avoid the entire barrage, the opening to retaliate was much smaller than I would have liked. For most fights the cadence was: Boss lunges across the arena and makes five sweeping attacks at me, and if I perfectly avoid all of them, I’m allowed to respond with two light attacks, three at the m
Shapeshifting is one particular skill set Wukong has that is bound to set up some awesome combat encounters. In Journey to the West , Wukong has 72 different possible transformations, and Black Myth: Wukong looks to have a lot of fun with this concept. From a beast-like version of himself to taking the form of his own enemies when wielding their weapons, this could be one of the game's most versatile mechanics. Not only can Wukong transform into other creatures, but he can also clone himself for a brief period of time, which is exciting to imagine how this will be used in fig
With how immensely powerful Sun Wukong is — at least, with how powerful he is according to Journey to the West — it might be difficult for Black Myth: Wukong to be a traditional Soulslike. Based on what has been revealed so far, Wukong will be facing some massive foes, so it's likely he could meet his match. However, considering what has been written about him, it might be a challenge to make him insignificant in any world. That's actually a good thing, as it would be a shame to play as a legendary warrior such as Wukong and for his supernatural abilities to feel underwhelming against enemies. Instead, Black Myth: Wukong should lean as heavily into Wukong's overpowered nature as possible, still providing a decent challenge, but simultaneously allowing players to feel more powerful than anything else in the wo
What's most interesting about this development is that it appears to be the first Triple-A release, AKA a full-priced game, to simply be a code in a box. For what it's worth, Just Dance 2023 is also a code in the box, though it's fairly niche and not on the level of Black Myth. The practice is often seen on Nintendo Switch releases, where the game is played off the cloud , or where it doesn't fit on a single cart. Otherwise, outside bundled digital copies with a console purchase , or "Game of the Year" editions that often have the DLC as a voucher , this would appear to be a first.
While Black Myth: Wukong has been marketed as a Soulslike, and it certainly appears to have elements of Soulslike gameplay, it might not be as true to the genre as it should be to technically be classified as such. Unlike most genres, the Soulslike genre is a very particular one, as it is ultimately defined by its niche characteristics. As such, there are certain traditions a game must observe to be both technically classified and publicly recognized as a proper Soulslike, and although black myth wukong walkthrough|https://blackmythwukongfans.com/ Myth: Wukong may observe some of those traditions, there is one key characteristic that may set it too far apart from the genre for it to find its home th
Of course, dodging doesn’t stagger or interrupt an enemy's attacks the way a parry would, and one of the most difficult things about Wukong’s boss fights is how often you’re required to dodge multiple attacks in a row. Every time I nailed a perfect dodge my instinct was to immediately retaliate with a barrage of attacks, but more often than not, you need to string three or more perfect dodges together before the enemy gives you an opening. Most of my deaths came because I dodged too early, or failed to dodge a bunch of times in a row.
Instead, a copy of the physical edition will have a download voucher inside the box, which players can then redeem online for the full game. That goes for both the standard "Deluxe Edition," and the recently revealed "Collector's Edition." In other words, the physical edition is nothing more than a glorified drink coaster.
The trailers for Black Myth: Wukong have confirmed that cloud traversal will play some sort of role in the game. To what extent cloud traversal will play is unclear, but it must play a decent-sized role for it to be featured in the trailer. Cloud traversal is another exciting feature Black Myth: Wukong has taken from Journey to the West , further demonstrating that the game seems to be staying pretty close to its source mater
As a filthy casual, I can confirm that Black Myth is not going to be a beginner-friendly entry point to the genre, but it’s also easy to see this is the real deal - something that transcends the label of ‘Dark Souls clone’ and stands on its own as a competent, well-designed action RPG. The only criticisms I have are about the generic forest environments that, while beautiful, don’t leave much room for exploration, nor do they inspire the imagination the way Bloodborne’s Yarnham or even Lies of P’s Krat do. This is just the game’s intro though, so I anticipate there’s a lot more to see.