But this rework exemplifies all the worst parts of Riot’s decision making when it comes to competitive play vs. fans enjoying the game. The rework makes Volibear "fit" into the current game meta but gets rid of the things that made him iconic like his flip which was a huge playmaking opportunity. Though his ult somewhat captures that spirit, the rework remains a bit contentious amongst the community. Volibear’s new kit is extremely broken if leveraged in the right way. It makes him horrible to play against because it restricts the ways players can approach the game or even what champions they can play against
Two basic but important combos with Leona are her basic attack reset and her full combo with all her abilities. Since Leona's Shield of Daybreak is a basic attack reset, you can follow up a basic attack with it and then also follow up the shield attack with another basic attack. First, right click an enemy and then use Shield of Daybreak to immediately hit them again. After the Shield hit, use your basic attack again which will result in 3 quick hits. Use this combo after Zenith Blading to an enemy or when destroying wards in the brush. For her full combo, either start with Solar Flare to stun enemies at a range, or use Zenith Blade to root them, then follow up with Shield of Daybreak and Eclipse. Since the enemy should be fairly immobile, it will be easy to land Solar Flare if you didn't already start with
Leona's passive, Sunlight, applies a 1.5 second debuff to enemies hit by any of her abilities. When afflicted by Sunlight, damage dealt by ally champions will consume the debuff and deal bonus magic damage based on Leona's current level. Since only ally champions can consume the sunlight charge, Leona will benefit the most from this passive by using teamwork and sticking near her team's
His Q - Sonic Wave/Resonating Strike allows him to close the gap between him and enemies, as it can become both a projectile and a dash spell. Moreover, W - Safeguard/Iron Will enables him to get great sustain while jungling. E - Tempest/Cripple gives Lee Sin decent crowd control, which is perfect for defense. Meanwhile, Ult - Dragon's Rage grants Lee Sin a great knockback ability — perfect to send enemies to his teamma
Garen serves as a reliable Tank for both beginners and veteran players. Thanks to Passive - Perseverance, Garen has boosted health regeneration, enabling newbies to tinker with combos. While Garen struggles against ranged combatants, he can easily punish Champions in me
Yasuo easily becomes a fan-favorite for his mobility and capacity to dominate the late game. Unfortunately, he tends to be vulnerable against crowd control. However, mastering Yasuo enables him to solo lanes and farm easily. For instance, his Passive - Way of the Wanderer allows him to generate Flow as he travels, which he can expend to get a massive shield for a sec
Janna serves as a great Support introduction to players. For instance, Q - Howling Gale knocks up enemies in its general direction, while W - Zephyr can slow a target. Meanwhile, E - Eye of the Storm gives Janna a shield that absorbs damage and increases attack damage of teammates in Janna's proximity. These skills alone make Janna great for the defensive, as well as supp
As discussed earlier, Leona is best played as an aggressive support that takes advantage of enemies that are alone or have stepped up too close to the minion wave. As a support, Mobagamezone.com she is best played bottom lane with a preferably ranged ADC that is willing to combo with Leona when she dives aggressively. In lane, you're going to want to harass the enemy ADC with Zenith Blade whenever they are alone or trying to last hit a minion . If you don't have wards and an enemy is missing, hide in the brush beside the river to provide vision for your ADC and then punish any enemy junglers that are come to tank. Leona has a ton of wave clear with Eclipse and Zenith Blade, so it is okay to be aggressive and push lane to the enemy tower. This kind of play will also synergize well with Demolish as you can do a lot of damage to the enemy towers early on. Clearing and pushing the wave also provides Leona with the opportunity to leave the lane and help out middle or top. Thanks to her Boots of Mobility, she can rotate to other lanes and easily engage the enemy from the brush. In the middle to late-game, Leona will excel at tanking damage and providing crowd control. Use her abilities to get right into the middle of the fight and draw attention away from your team. Then, use her Shield of Daybreak or Solar Flare to deal damage while immobilizing the enemy ADC. If Leona is in the absolute thick of it, use Eclipse and Gargoyle Stoneplate to tank the enemy team's damage output and let your team clean them
In today’s meta, Udyr languishes since he has movement speed, but no gap close. He has lots of build diversity, but Riot has enforced very specific jungle builds in the last few patches. He is also, essentially, a 1.0 version of Sett who is so OP, it makes no sense to play Udyr