To figure that out, we only need to look to the recent past. When the PS4 launched in 2013 , Sony made a pretty big push to get original titles on it. This was mixed in with a helping of some cross-generation releases (such as Assassin's Creed IV: Black Flag and Call of Duty: Ghosts ) that gave users a clear reason to ditch their PS3's for Sony’s hot new box. Why spend $60 on a version of the game that looked and ran worse than its PS4 counterp
Like with some other games on the list, Beyond Good and Evil 2 had a much better showing behind closed doors. The demo we saw offered a vision and an ambition that mixed the freedom of exploration of No Man’s Sky with the potential for deep RPG mechanics and storytelling. The former is still being worked on, but the ability to travel between planets and reach massive open world cities was easily one of the more impressive things we saw during E3 2018. If Ubisoft can pull it off, Beyond Good and Evil 2 will make fans forget that this isn't really the sequel (or prequel in this case) that they were looking
We didn’t know what to expect going into our demo for GTFO but we left nothing but impressed. More than just another spray-and-pray shooter, GTFO forces you and your teammates to work together to survive more than any other cooperative experience we’ve played in quite some time. With a tone that fluctuates between high action and quiet horror, GTFO defined what it means to be a co-op game more than anything else we saw at
Its showing during Electronic Arts press conference may not have been exciting as some hoped, but getting to play Anthem helped highlight that developer BioWare is onto something special. Visually, Anthem has a style that is very impressive and the open world exploration can be huge. Controlling the game feels extremely tight and polished, from the shooting mechanics to the flying. It’s actually the closest thing to an Iron Man-style game that players will likely ever see. And the promise of a loot grind could be what melds everything toget
While there were tons of intriguing fighter present at E3 this year like Super Smash Bros. Ultimate , Dead or Alive 6 , and Jump Force , none impressed us more than SoulCalibur VI from Bandai Namco Entertainment. A combination excellent presentation and the implementation of mechanics that make this entry feel like a return to form for the series wowed us enough for it to take top spot for Best Fighting Game at E3 2
Ghost of Tsushima story guide|https://tsushimalegend.com/ of Tsushima enchanted many thanks to its spectacular visuals, intriguing story and setting, visceral combat that appears to nail the "lethal precision" of the samurai, and it's charming environments. The environments that Sucker Punch created evoke a contrast between poetry and war, calm and tension. They don't just look like Japan, but they feel like Ja
Early trailers for Insomniac Games’ Spider-Man had most convinced that the developer was headed in the right direction with its Marvel adaptation. But finally going hands-on with the game convinced us that this is exactly what fans are looking for. The swinging feels like a dream, the combat is fast-paced and offers plenty of opportunities for experimentation, and the story seems to offer fun twists on existing Spidey lore. To put it simply, Spider-Man feels like a Spider-Man game and that’s all one can hope
We’ve written extensively about CD Projekt Red’s impressive Cyberpunk 2077 presentation and gamers will likely continue to hear about it for the next few months. What The Witcher developer was able to put together felt the most complete, diverse, and it pushed its respective genre forward. This is what E3 demos are meant to be: exciting proof that future games will take familiar concepts and expand on them in ways that seem nearly impossible with current hardw
Furthermore, it seems likely at this point that not only will you be able to play the game in English but in Japanese as well. This language option lends itself well to the authenticity that the game seems to be going for. It will help those who care about being immersed, stay immersed in Feudal Ja
When Watch Dogs Legion was unveiled and it was revealed that there were several playable characters such as the granny assassin, it was a big deal for the franchise. Watch Dogs 2 wasn't everyone's cup of tea, but this showed real promise. Shortly after Sony's delays were revealed, Ubisoft followed up with several delays of its own, including for Watch Dogs Legion . Ubisoft essentially explained that it was due to recent under-performances such as Breakpoint , which could have been caused by too many games releasing too closely together, so it chose to delay three games into the next fiscal y
When it comes to waiting just a little longer for these games, it's best to remember the words of Shigeru Miyamoto: "A delayed game is eventually good, but a rushed game is forever bad." Hopefully, that proves to be the case for each of these ga