The first Pirate Legend has now been found, in Twitch streamer Prod1gyX . Rather than this being a cause of celebration for Sea of Thieves players, however, this has instead been a scene of major disappointment. The streamer has been widely criticized for the way in which he has reached the rank of Pirate Legend, relying on boosting from other players to get the status rather than making it there of his own accord. Essentially, other players helped out Prod1gyX with voyages, doing the majority of the work but sharing in rewards, leaving some feeling as though the streamer is more Billy Bones than Long John Sil
Beddall, whose work on Sea of Thieves can be seen on his portfolio page , went on to explain a little more of Rare's thinking during development, suggesting that " the plans and ideas for the game were bigger than what was released ," but that the core gameplay loop of the title never really shifted. Whereas Beddall himself was hoping for more by way of " dungeons and raids ," instead he shares the genuine concerns of players over the lack of variety found in the full release of the game. His experience of working on Sea of Thieves was one where Rare was " really anal about every detail of the game " when more focus could have been put into the gameplay itself. " I have never worked on a game that was developed so slowly, " he s
The other key issue addressed in Rare's developer update is cheating in Sea of Thieves . Despite only releasing a few weeks ago, the game reportedly already has a hacking problem, and Rare states that the studio considers dealing with this issue a top priority. The studio reiterated its banning policy, stating that any players caught cheating in the game would be banned straight a
At E3 this year, Rare dropped a brand new trailer, showcasing two of its upcoming updates - Cursed Sails, which landed recently, and Forsaken Shores, which the team is preparing for September. With that, one major feature, which lots of people expected to make it into the game much sooner, got confirmed by the trailer and Rare’s employees in the next few days. And with Cursed Sails we got skeleton ships roaming the Sea of Thieves , and this is what the update is all about. If you ask me, this is a good reason for you to get back on the deck and prepare for some pirat
Tattoos & Scars - Up until now player character tattoos and scars were assigned and unchangeable after character creation. Players will now be able to purchase and customize their pirate's fleshy accessories as they ple
Sea of Thieves now has its first Pirate Legend, but other players aren't exactly happy about how this high achievement has been reached. Rare's pirate-themed title has been drawing players in with its gameplay and colorful world, and although the game has had its fair share of launch issues nonetheless the allure of earning untold treasures has proven rather tempting for gam
After players rushed to Sea of Thieves at the promise of gaming treasures, some have been left disappointed that the waters don't run that deep - and apparently the game's issues were apparent even during the making of the Strategy Game News|Https://Strategyreviewer.Com/. The game made a huge impression pre-release, with hands-on events with the game promising an incredibly fun pirate-based experien
Now, the reason why Rare staff is putting in that extra effort (or at least one of the many, many reasons) is that we have all paid a fixed price for the game and we expect some support in return. However, the landscape is soon about to change, as microtransactions will soon be introduced. Of course, they will not alter the gameplay in any way and the only confirmed items for the real-money store are cosmetic pets, so we are not about to get a pay-to-win title. And yet, I can’t help but wonder how that will affect the community, despite it being the only sensible way to pay for the server maintena
Finally, Rare briefly addressed the studio's plans for Sea of Thieves' post-launch content. Although the studio has chosen not to release any DLC roadmaps for the game's future development, the blog update states that the studio plans to release a video next week that outlines plans to improve and add content to the game in the coming mon
In a recent developer update, Rare laid out plans to alter the way that Sea of Thieves ' multiplayer operates, while also explaining how the studio planned to deal with cheating in the game before briefly touching upon the topic of post-launch cont
As it turns out, developer Rare was apparently well aware of the lack of depth in the gameplay of Sea of Thieves during the development process. The allegations come from former Sea of Thieves artist Rob Beddall, who took to Reddit to address some of the concerns that players have over the game and share some context of how it felt during development. Beddall, who worked on the game for over two years, stated that " a lot of internal people voiced their concerns that the game was repetitive and shallo