We didn’t know what to expect going into our demo for GTFO but we left nothing but impressed. More than just another spray-and-pray shooter, GTFO forces you and your teammates to work together to survive more than any other cooperative experience we’ve played in quite some time. With a tone that fluctuates between high action and quiet horror, GTFO defined what it means to be a co-op game more than anything else we saw at
"We were certainly very excited to make a game set in feudal Japan, because it brings up a lot of romantic images in our mind. Part of the fantasy around feudal Japan is being a samurai - that's an exciting job to have in feudal Japan. I do think it's under-utilized. I don't know why more games aren't set there, it's so appeali
"We rely on all these people to let us know where we're going astray. Sucker Punch is good at making gameplay, but we are not cultural experts in Kamakura-era Japan. We recognise this, and we're grateful to have the h
The conversation then moved to a wider discussion about how AAA games should be more creative and unique when choosing new settings. While Nate Fox thinks recent Sony first-party releases like Horizon: Zero Dawn and God of War did a good job at bringing players someplace new, he acknowledges the fact that there's a lot of room for expans
Sucker Punch's Ghost of Tsushima is one of the most intriguing titles in Sony's upcoming first-party PS4 lineup. While there have been games set in feudal Japan before, it isn't a setting usually tackled by western developers, especially one most recently known for superhero games set in cities based on New York, New Orleans, and Seattle. That being said, Sucker Punch Creative Director Nate Fox still seems eager to be working with and developing Ghost of Tsushima in such a different setting than Sucker Punch is normally used
It's been interesting working on this game because in past titles we've been able to make it up, frankly. For a superhero game set in Seattle, we knew what we were doing, but in this game we are constantly learning about Japanese culture or the norms of samurai. And it's exciting because it changes the way you work to learning in the same way that players get to learn about these things, and in fascinating det
The Bethesda showcase finally revealed everything we needed to know about the game and boy, does it look like a ton of fun. Everything from the Virginia setting, the retro power armor, and the deployable nuclear weapons makes this multiplayer focused title look like a fun sandbox to expl
Just as with Sucker Punch's other series, Infamous , Ghost of Tsushima will be entirely open world. To begin with the most obvious additions to this, the game will be in third person, meaning you can see Jin in all his glory. As said before, the game lets you play it how you want. Do you want to be stealthy or maybe instead just run in there and start sword fight
Thanks to the setting of ghost of Tsushima strategy|https://tsushimalegend.com/ of Tsushima , the game is rich with historical locations, events and maybe even characters. Time will tell how much of this is developed but if the trailers and developers general attitude is at all telling, it should be amazing. Though, to note, the story of Ghost of Tsushima will not be one that's in history rather it's inspired by history. The story will be original and hopefully be immensely satisfy
When Watch Dogs Legion was unveiled and it was revealed that there were several playable characters such as the granny assassin, it was a big deal for the franchise. Watch Dogs 2 wasn't everyone's cup of tea, but this showed real promise. Shortly after Sony's delays were revealed, Ubisoft followed up with several delays of its own, including for Watch Dogs Legion . Ubisoft essentially explained that it was due to recent under-performances such as Breakpoint , which could have been caused by too many games releasing too closely together, so it chose to delay three games into the next fiscal y
All you need to do is see Resident Evil 2 running on the RE7 engine to be convinced that this is something special. It’s rare that a developer gets the opportunity to take what it has learned about a series and then apply it to earlier games, but Resident Evil 2 seems to be that culmination. There are so many little touches in Resident Evil 2 remake that it actually feels like a new game, despite the setting and the story being exactly the same (based on what we played). There is no doubt this game is going to be a cant-miss for horror fans early next y
If Ghost of Tsushima does release in the second half of 2020, it would be a far cry from the potential 2019 release date that many fans had hoped for at the beginning of this year. It would also make for a second PS4 exclusive delay in a short timeframe after The Last of Us 2 got the same treatment. With that said, though, game delays aren't necessarily a bad thing in the games industry - many games that were delayed over quality concerns or simply to give developers more time to execute on exciting ideas have become game of the year contend