Microtransactions have been an increasingly touchy subject for gamers in the last few years, especially since Star Wars Battlefront 2 found itself in the spotlight after DICE pushed consumers too far. Game developers have been hard-pressed to find innovative ways to increase revenue earned from titles, but today's story is something else entirely: the developer of Warframe removed a microtransaction because it proved too successful. While some studios purposefully target high-spending gamers (who hold the industry nickname of "whales"), one man's click-happy purchase binge changed the philosophy of the Warframe crew fore
We had a lever, basically, for all intents and purposes, and we saw, you know, a guy pull the lever like 200 times. And it’s just like, ‘oh my dear god, what have we done? We’ve created a slot machine.’ And so you know, it was a couple days I think it took us to take it out - a day, day and a half. That one is a big reg
While Warframe still has microtransactions, the game has been widely praised for keeping things in balance: the online environment certainly isn't 'pay to win', and purchases within the game don't come remotely as close to gambling as the infamous slot machine lever incident mentioned above. Now some 5 years after its initial release, Warframe is still getting updates from the developers as the community continues to dedicate plenty of hours into the space-based shoo
When Carter and the rest of the development staff looked at the ~$137 purchase history of a man who really, really wanted to find the perfect fur pattern for his in-game pet, they realized they had essentially created a slot machine that impulsive players would gamble away significant amounts of money on. While many studios would consider this a big win, Digital Extremes made the decision that this kind of activity wasn't healthy for the playerbase in the long run. As Carter explained, it wasn't long before the 'gambling fur randomizer' was removed from the game entir
However, even though it has come back from the brink of disaster to become a big success, there's one thing Warframe Platinum guide|https://warframebase.com/ never got: A fancy cinematic trailer. There's no better flex than starting your game off with a big budget CGI video to get your blood pumping. Well it took Warframe six years to get it, but Digital Extremes finally has a trailer that they can call their
Also available on the platform is Portal Knights . Classified as an action-RPG, the focus of this title is four-player fun as a group of players team up to take out enemies and craft items. It's convenient that a PlayStation Plus membership is required for online play because users will need it to play online, and since it's free to download this month there should be no shortage of friends available to join in on the act
In an interview belonging to the Noclip documentary series by Daniel O'Dwyer, Digital Extremes Studio Manager Sheldon Carter detailed an unexpected result that occurred when the developer introduced a small microtransaction for Kubrows, an in-game virtual pet. The studio had implemented what Carter defines as a "slot machine lever" that allowed gamers - for the price of about $0.67 - to randomize the fur pattern and fur color of their pet Kubrow. While it was only a cosmetic feature, the idea of putting something so random behind a paygate drew the ire of many of the game's fans. Still, Digital Extremes went forward with the idea - until one fan spent well over $100 on it almost immediat
Announced moments ago at TennoCon , the third annual Warframe convention hosted by Canadian developer and publisher Digital Extremes, Warframe is in development for the Switch thanks to a partnership between Digital Extremes and Panic Button. Panic Button helped work on DOOM, Wolfenstein: The New Colossus , and Rocket League , and are masters at porting triple-A games to Nintendo's hybrid portable cons
Warframe is a co-op shooter player in third-person and is already available on PC, PlayStation 4, and Xbox One. Players play as Tenno, a race of ancient warriors who suit up in unique "Warframes" in their war with the Grineer. Warframe is always a top 10 played game on Steam and seems to only be growing each year with more and more attention being paid to it by the media and streamers/influencers. I jumped into the game early, during the beta days, and fell in love with its uniquely intense and fluid movement and combat mechanics. It's what a lot of players moved to who were disappointed in Destiny 2's offeri
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Warframe is a game that keeps evolving, constantly adding new missions and weapons into the game. Some of the weapons are as unique as Halo's Needler, further adding to the difficulty of choosing a weapon to upgrade. With the vast array of unique weapons this game has, it can be hard to keep track of what is good or da