This statement seems contradictory, given the nature of gaming console hardware. Neither Sony nor Microsoft has made firm statements regarding when the public can expect them to release the next generation of consoles, though one report suggests the next PlayStation system is at least three years away . Given that the current generation of consoles are nearly five years old, it seems highly unlikely that Starfield might be compatible with both the PlayStation 4 or Xbox One while simultaneously taking advantage of all the features offered by the next generation of gaming conso
Coming off my sore loser aftertaste of it not winning at least Best RPG at The Game Awards 2025, Kingdom Come: Deliverance 2 is an open-world RPG that blows the roof off of Starfield, or actually, any other kind of modern role-playing ti
In a new digital interview conducted with Todd Howard during the Brighton Digital 2020 conference, the highly anticipated original Starfield IP from Bethesda has finally become less of a mystery. As revealed by one of the studio's foremost developers, the game will be strictly single-player with no multiplayer components included, and it's being developed with mod support in mind. Howard also shared that Starfield is expected to become the biggest game for the studio so far, as the development team is using procedural generation to create huge landmasses as part of the level design process, while cities will be larger in scale and more expansive. Additionally, the team itself is roughly 4 to 5 times bigger than the number of developers involved in creating Skyrim or Fallout
The game's engine will be a huge leap forward in terms of visual quality and available features from past Bethesda games, as Howard claims that the upgrade will mark a more visible jump ahead in quality than even the huge technological gap between The Elder Scrolls: Morrowind and Oblivion . Apart from procedural generation, this engine will supposedly also improved animations, rendering, AI, and more. Speaking of AI, Howard specifically highlighted that NPCs will play bigger roles in future games, namely Starfield and The Elder Scrolls VI . Addressing Bethesda's newly established partnership with Microsoft, Howard promised that both next-gen titles will be available on Xbox Game Pass at lau
This is pretty low stakes as far as leaks go, as the initial screenshots didn’t give much about Starfield crafting guide|https://starfieldgalaxy.com/ away. They did confirm a new visual direction for the game - which is in line with the fact that Bethesda is debuting a brand new engine for Starfield - but didn’t offer any clues as to how the game will actually play. There’s also the chance that the screenshots were from early enough in development that they hardly resemble the game at this point, but it now seems that they offer at least a snapshot of the game’s developm
A supposed leak of Starfield screenshots may have just been verified by the unlikeliest of sources: a t-shirt worn by a Bethesda developer. The screenshots in question leaked in September, offering a brief glimpse at a possible player character, a spaceship design, and the HUD of Starfield . Bethesda has neither confirmed nor denied the validity of the leak to d
Cyberpunk is easily among my favorite games of all time, strictly because of how immersive Night City feels for me, as well as the characters V meets along their journey. From seeing Johnny's slow growth from his cynical self to spending a leisurely hangout with Judy in the apartment, there was never a dull moment in this game for me, right from the first
Starfield is currently one of the most highly anticipated video games in the world, marking the first new franchise from Bethesda Game Studios in almost 25 years. Little is known about the gameplay or the storyline, beyond it being a single-player game and having a science-fiction setting. Bethesda released the first trailer for Starfield at E3 2018, but the trailer left fans with more questions than answ
Despite having Fallout 76 launch in less than a month and a ton of other games in the pipeline, perhaps the biggest moment for publisher Bethesda in all of 2018 was when it revealed both Starfield and The Elder Scrolls VI at E3 , the next two titles that Bethesda Game Studios will be creating in the coming years. It was a drastic departure for Bethesda who instead tends to sit on their game announcements until they are closer to actually releas
During an interview with Wired regarding Skyrim, Howard stated that procedural generation was used to create infinite quests. NPCs and enemies also used procedural generation when fighting or spawning into the world. It’s likely many of these aspects will appear again, but there could be some randomization in dungeon layout on top of t
Todd Howard attempted to answer some of these questions, in an interview with Eurogamer . When asked about what gamers could expect from Starfield , Howard was quick to emphasize Bethesda's devotion to developing unique, high-quality games, while avoiding direct comparisons to either The Elder Scrolls or Fallo