While Starfield secrets|https://starfieldgalaxy.com/ is still likely years from the release, players recently were treated to a few leaked screenshots allegedly taken from a 2018 build. Although rather spare, these images showed third-person gameplay of an player-controlled astronaut and a piece of concept art depicting a futuristic, hyper-detailed ship render with color. A neat part of the leak were the HUD icons in the gameplay screenshot, one of which showed the remaining amount of O2 in the player character’s oxygen tank, pointing to a major survival element that could make it into the final game. Interestingly, it may be this leak and the huge interest it generated that's obligated Bethesda to share some new official information about the ti
There was also mention that NPCs and the cities they reside in would play a larger role in Starfield. This could simply mean larger cities with more NPCs, but it could also imply that cities and the NPCs that inhabit them will have more depth, unique mechanics, and adapt to the player’s actions and progress in the main storyl
Bethesda’s 2018 E3 showing was one for the ages; Doom Eternal, Rage 2, Starfield , Fallout 76 , and The Elder Scrolls VI were all shown in some capacity, and, when it came to topping last year’s efforts, Bethesda certainly had their work cut out for them. Were we destined to get a look at the Maryland-based developer’s new, mysterious science fiction IP? No, of course
Dubbed Fallout in space, the gaming world seems to have forgotten about Starfield until now. When a post by ResetEra user AAMARMO suggested that the title could be a mobile game, it was quickly rebuffed by fan Potterson's claims that not only will S tarfield follow in the footsteps of the Fallout games, but that it is coming to E3. Such wild claims could lead to Potterson being banned from the forum; however, administrators have issued the following statem
So, what exactly did they do to grab the attention of attendees and stream followers alike? Well, aside from an adorable Japanese game dev and an overly zealous yelling man in the audience who may or may not have been Eric Andre, not a whole lot. Proceedings initiated with Todd Howard pretending to tuck his tail between his legs and apologize/poke fun at the notoriously awful launch of Fallout 76 . Bethesda then incited many an incredulous eyebrow raise as it was announced that their divisive entry into the Fallout franchise would, at long last, be receiving human NPCs—a long-awaited community request which was subtly joked about in the update’s trailer—alongside a new battle royale mode for which none of the game’s twelve remaining players as
We were also treated to the announcement of new IPs from Tango Softworks, the developers behind The Evil Within and its sequel, as well as Arkane Studios, the people behind the acclaimed Dishonored games. We also saw Commander Keen ’s once-cherished name raked through the mud with the announcement of a totally controversial mobile-only title with a Saturday morning cartoon vibe. We’re not quite sure who that’s supposed to be targeting, as it’s sure to bore those unfamiliar with the property and offend those who grew up with
The game's engine will be a huge leap forward in terms of visual quality and available features from past Bethesda games, as Howard claims that the upgrade will mark a more visible jump ahead in quality than even the huge technological gap between The Elder Scrolls: Morrowind and Oblivion . Apart from procedural generation, this engine will supposedly also improved animations, rendering, AI, and more. Speaking of AI, Howard specifically highlighted that NPCs will play bigger roles in future games, namely Starfield and The Elder Scrolls VI . Addressing Bethesda's newly established partnership with Microsoft, Howard promised that both next-gen titles will be available on Xbox Game Pass at lau
Every tiny bit of information regarding Starfield is valuable due to the overall scarcity of details present. With that in mind, the latest few revelations by Howard will likely ramp up the anticipation to a whole new level for Bethesda faithful. Considering the involvement of procedural generation, the game’s world is likely to consist of several massive areas across it's in-game galaxy/universe, complete with unique planets, which sounds revolutionary for Bethesda’s games' traditionally singular, hand-crafted locations. On top of that, the absence of any multiplayer components will no doubt be a huge relief to those disappointed by online-oriented Fallout
Starfield has reportedly been in development since Fallout 3 's release in 2008 and was reported to be a big reveal of E3 2017 . Now, could it be second time lucky for the space-faring RPG? Bethesda has developed a habit of announcing games just months before they hit the shelves, so E3 could be the perfect time for Starfield to unveil itself. However, with Starfield trademarks having existed for a number of years now, who is to say that the latest round of rumors are anything to take note