With Doom Eternal showing off some impressive gameplay at QuakeCon, fans already know that it will be Hell on Earth in the sequel. Elsewhere, there should be an update on The Elder Scrolls VI after it made an appearance at last year's E3 showcase . There might be a fresh look at Wolfenstein: Youngblood , and finally, there should be new on the summer update for the struggling and mega controversial Fallout 76 , that's been nothing short of a disappointment for the brand, the community, and the develo
The tweet links through to a blog post on Bethesda.net that at least confirms fans will get a closer look at Doom Eternal . The release reads, "We want to 'Be Together' with all of you this year and with that in mind we are planning to invite more of you, our biggest fans, to join us on our biggest night of the year." It definitely sounds like things will be bigger and better for Bethesda at E3 2
In addition to a larger world filled with procedurally generated content, Starfield's aesthetic will see a major improvement compared to previous games. A number of changes have been made to animation and rendering systems, according to Howard. Admittedly this could result in some pros and cons compared to Skyrim. For instance, Oblivion had better special effects and a more colorful world compared to Morrowind, but facial animations seemed more of a liability than an improvem
This development raises a lot of questions about the future of a lot of Bethesda projects. The two biggest Bethesda games on the horizon, Starfield and The Elder Scrolls 6 , were both announced back in 2018 during E3. Both projects got brief announcement trailers, and both fell to radio silence over the two years that have passed since, with only brief indications they're still in development serving as news updates. The Microsoft buyout makes the status of Starfield and TES 6 on PS5 unclear, too, which is further complicating the fact that fans still know next to nothing about either g
Starfield was announced at E3 2018, and since then, next to nothing has been revealed about the game. The few scraps of information that Bethesda has made public since - like the fact that Starfield will be an exclusively single-player game - have come very recently. At its reveal, Bethesda said that there was still a long wait in store for Starfield, and there are no hints as to when that wait will be over yet. All that’s known on the subject is that Starfield is expected to launch before the long-awaited Elder Scrolls
During an interview with Wired regarding Skyrim, Howard stated that procedural generation was used to create infinite quests. NPCs and enemies also used procedural generation when fighting or spawning into the world. It’s likely many of these aspects will appear again, but there could be some randomization in dungeon layout on top of t
There was also mention that NPCs and the cities they reside in would play a larger role in Starfield. This could simply mean larger cities with more NPCs, but it could also imply that cities and the NPCs that inhabit them will have more depth, unique mechanics, and adapt to the player’s actions and progress in the main storyl
New details about the mysterious Starfield project have come to light and it looks to be an absolute game-changer for Bethesda, to the extent that Skyrim will seem like Morrowind when Oblivion came
Bethesda has consistently made headlines over the last few months. The biggest shock came in September of last year when it was revealed that Microsoft had agreed to acquire ZeniMax Media in a deal worth $7.5 billion. This gave the Xbox parent company ownership not just of franchises such as Fallout , The Elder Scrolls , and DOOM but also of famous developers like Bethesda Game Studios and id Software. Now, it seems that Microsoft will also reap the benefits of Bethesda's foray into AAA licensed games, a future many could have not foreseen of the RPG stu
Of course, it is not just the fact that Bethesda has announced it is working on licensed titled in mainstream franchises like Indiana Jones that worries gamers. There has been very little news about either Starfield or The Elder Scrolls 6 for some time. In fact, fans have had to make do with cryptic Tweets about the follow-up to Skyrim in the absence of concrete information. Meanwhile, Starfield has also been notably missing from major gaming events in recent times, but Todd Howard did confirm that it would be the studio's biggest game to d
There's no sign the quoted sources are involved with Starfield , or even Bethesda, but Khan's evaluation of the pandemic on its own is likely enough to some to quash a recent rumor that Starfield patch Notes|https://starfieldgalaxy.com/ could ship this year. That was itself a misinterpretation by Venture Beat , which claimed it was " probably 90% " sure the game would show at E3 2021 . A statement about it possibly shipping in November was later corrected as speculat
In a lengthy essay published to Bethesda.net following Microsoft's acquisition, Todd Howard mentioned a scant bit of info about the two titles, if only to remind fans that they still exist. Howard's essay reflected on the legacy of Bethesda and its partnership with Xbox, which allowed it to bring Morrowind to the Xbox console back in 2002. Howard claims that being bought by Microsoft will allow Bethesda to make the most use of the Xbox Series X's next-gen technology to advance the development of both Starfield and The Elder Scrolls 6 . Most notably, Howard said that the Series X's new hardware has led to Bethesda's biggest engine overhaul since Oblivion . To quote the man himself, " These new systems are optimized for the vast worlds we love to create, with generational leaps not just in graphics, but CPU and data streaming as wel