The game's engine will be a huge leap forward in terms of visual quality and available features from past Bethesda games, as Howard claims that the upgrade will mark a more visible jump ahead in quality than even the huge technological gap between The Elder Scrolls: Morrowind and Oblivion . Apart from procedural generation, this engine will supposedly also improved animations, rendering, AI, and more. Speaking of AI, Howard specifically highlighted that NPCs will play bigger roles in future games, namely Starfield and The Elder Scrolls VI . Addressing Bethesda's newly established partnership with Microsoft, Howard promised that both next-gen titles will be available on Xbox Game Pass at lau
According to Bethesda Chief Software Engineer and spokesperson Todd Howard, Starfield is going to be the studio’s biggest game to date and focus solely on its single-player RPG experience. Little to nothing has been known about the game so far until the first supposed screenshots of the RPG title leaked last week, so this is the biggest news about the game to come directly from Bethesda since its cryptic E3 2018 de
Posting on Twitter and sent to us via email, Bethesda teased what fans can expect at this year's E3. Admittedly, there isn't a lot to go on and the full showcase is just speculation for now. Although there's no location just yet, Bethesda's E3 showcase will take place on Sunday, June 9 in Los Angeles at 5:30 PM PT. The tweet showed a theme of "Be together" as it gathered various mythical creatures and monster's from the company's back cata
Howard elaborated that Bethesda is thinking very far into the future with Starfield , envisioning something that will run on next-generation hardware. But he doesn't count out the possibility that current systems will be able to run it in some f
While Starfield is still likely years from the release, players recently were treated to a few leaked screenshots allegedly taken from a 2018 build. Although rather spare, these images showed third-person gameplay of an player-controlled astronaut and a piece of concept art depicting a futuristic, hyper-detailed ship render with color. A neat part of the leak were the HUD icons in the gameplay screenshot, one of which showed the remaining amount of O2 in the player character’s oxygen tank, pointing to a major survival element that could make it into the final game. Interestingly, it may be this leak and the huge interest it generated that's obligated Bethesda to share some new official information about the ti
The spacesuit of the playable character has a couple of visual logos in high fidelity, offering the briefest of glimpses into the game's world. Those brief glimpses are all players may get for a long while, with holiday 2021 being the earliest rumored release date for the game. This date could be even later with the recent Microsoft buyout of Bethesda , as an infusion of new cash and a new direction could allow Bethesda more leeway to create the best game possible, even if it takes more time. On the flip side, Microsoft could want Starfield out as soon as possible to shore up the Xbox Series X's first-party lineup, which its massive pools of resources could make trivial if used effectiv
During an interview with Wired regarding Skyrim, Howard stated that procedural generation was used to create infinite quests. NPCs and enemies also used procedural generation when fighting or spawning into the world. It’s likely many of these aspects will appear again, but there could be some randomization in dungeon layout on top of t
The company has developed a new engine tool that allows the development team to create a larger landmass for their world. It’s unclear if Howard was referring to a landmass continent, or perhaps multiple planets given the sci-fi genre of the game, but the size of the overall map will be large in any c
Information about the game is still scant regarding setting, gameplay, and story. However, according to creative director Todd Howard in a recent interview at the Develop: Brighten Conference , fans should be excited for what’s coming from a technical standpo
In a new digital interview conducted with Todd Howard during the Brighton Digital 2020 conference, the highly anticipated original Starfield IP from Bethesda has finally become less of a mystery. As revealed by one of the studio's foremost developers, the game will be strictly single-player with no multiplayer components included, and it's being developed with mod support in mind. Howard also shared that Starfield game guide|https://starfieldgalaxy.com/ is expected to become the biggest game for the studio so far, as the development team is using procedural generation to create huge landmasses as part of the level design process, while cities will be larger in scale and more expansive. Additionally, the team itself is roughly 4 to 5 times bigger than the number of developers involved in creating Skyrim or Fallout
Boasting some of the best gaming franchises out there, Bethesda has carved a name for itself with the likes of Fallout , Wolfenstein , The Elder Scrolls , Doom , and more. Hoping to continue the success of last year's expo, there's sure to be plenty of new announcements alongside updates on the projects Bethesda unveiled at last year's showc