The Aftermath expansion served as a mixture of both styles, introducing unique weapons like the crossbow and giving all classes a special design — capturing the feeling that players were fighting in the back half of a war. The End Game expansion rounded out the DLC by focusing on new features like motorcycles, giving Battlefield fans entirely different experiences to keep playing post-launch. Battlefield 6 continuing the free DLC plan of Battlefield 5 would be great, but there's no reason that content can't be shaped into certain themes again. Adopting a system like the content seasons in Call of Duty , DICE could deliver periods of content aimed at all playsty
Reputable leaker Tom Henderson is claiming Battlefield 6 is going to kick things up a notch. The shooter will reportedly have up to 128 players in each match and bring a new level of destructibility. Henderson claims that Battlefield 4's popular "Levolution" system will be making a grand return. In Battlefield 4 , players could trigger scripted sequences that caused chaotic events like skyscrapers to come tumbling down. Battlefield 6, which will be set in the modern-day , will supposedly see that same concept but in a less scripted manner. Instead of the building falling the exact same way each time, it'll fall depending on how the building was damaged and targeted. In theory, this will make it a far more versatile and dynamic system, so players have to defend the entire building as opposed to just key target poi
EA seems to have big plans for the future. In addition to the new Battlefield title, the company recently announced a brand new entry in the College Footbal l franchise, the first game in the series in 7 years. With fan favorite franchises like these on the rise, 2021 is shaping up to be a banner year for
Aside from taking a Battlefield 3 approach to map design, instead of the unfocused areas of recent games, a major quality of life decision would be bringing back the Battlelog . Back during Battlefield 3 ’s peak, "Battlelog" was both a forum for players to discuss the game, as well as a detailed stat tracker. Though it was used in Battlefield 4 , with the stats portion integrated into the game itself, the system was abandoned completely ahead of Battlefield 1 ’s de
Another standout map called Damavand Peak saw players leaping from a massive mountain halfway through the match, with attackers and defenders parachuting down as helicopters followed. Without the old Rush flow, newer maps lack these special, cinematic moments, making Battlefield 6 's possible return to this style very promis
Henderson also notes that the game will feature cross-play between all platforms, possibly including last-gen. This would make a lot of sense given other shooters like Call of Duty have greatly succeeded by doing this. With player counts doubling, there will also need to be far more players to matchmake with to ensure matches are filling up properly. There will also be a free-to-play component, likely battle royale, and a system called "Units" which combines multiple squads together to complete objectives more eas
What makes this Battlefield game mode so unique is what happens when two M-COM stations are destroyed. After the stations are down, the attackers move forward to the next set of stations, with the team on defense forced to retreat and set up in a new position. This design decision made Battlefield 's maps feel alive, growing larger and changing up the layout as teams progressed. Taking players through several unique and decently sized arenas, every Rush location offered diversity and a gameplay loop that was built on strategy and map knowle
EA has somewhat confirmed some of this information already. At their recent earnings call with investors, the company confirmed Battlefield 2042 classes|https://Battlefield2042Play.com/ 6 would have more players than ever before as well as having maps with unprecedented scale. The game is also confirmed to take things like destruction and player agency to another level. It sounds highly likely that a lot of this is very true but of course, take it with a grain of salt for now. **Battlefield 6 ** will officially be revealed this spring and will release on Xbox Series X/S, PlayStation 5, and PC. The game will also be reportedly coming to Xbox One and PS4 as w
Battlefield 3 worked so well because it embraced more than the traditional Battlefield player. The game was not afraid to challenge Call of Duty and other FPS juggernauts by adopting close quarters gameplay, whilst also providing more content that made the series so popular in the first place. Conquest and modes like it were not treated as the only thing worth building around, and maps were designed around flowing well, as opposed to being massive playgrounds. On top of that, players had a place to gather and share their love for Battlefield while also figuring out how to improve at the g
This puts DICE in the tough position of needing to make maps that are larger but also intricate and well thought out. While Battlefield 6 ’s fully destructible cities sound promising, DICE needs to ensure that they are the perfect size for a player count of 128. With the studio never needing to work with such a player count before, it will be interesting to see if it is able to pull off such a feat. It has been a long time since Battlefield players have seen a map that is on the level of Operation Metro or Damavand Peak, though, and it would be great to see Battlefield 6 deliver in this a