But, with just nine days left in 2014 it doesn't seem as though the developer is going to make its original timeline - maybe they've been too busy with the game's release on Xbox One and PS4. That's especially true when you consider that Rockstar is also working on GTA Online's Heists as well as the PC release of the game , which are both scheduled for early 2
As some may already know, a big incentive to move to the Xbox One and PS4 versions of GTAV is the fact that players can bring over their GTA Online characters, progress, and any Jobs they created. That's a one way street, as any progress gained in the new versions, as well as leaderboard changes, won't be seen on the Xbox 360 and
Grand Theft Auto V set the world ablaze when it appeared, roaring onto the scene with the biggest open-world ever seen in the series. Rockstar soared back to the forefront of gaming, shouting from atop the skyscrapers and taking off into the stratosphere. In this current gaming climate of endless re-releases and remasters, it was only a matter of time that Rockstar would cave. Grand Theft Auto V was confirmed for release on Playstation 4 and Xbox One, with 1080p/30fps graphics and numerous tweaks to gameplay. But one new feature stood out: a first-person mode . For a series that’s always been a third-person endeavor, the FPS-style setup caught many gamers’ eyes, some even claiming it to make this GTA V "the definitive version." GTA V on PS4 and Xbox One is likely to be the definitive version of the game, but this first-person mode is a disposable and pointless inclusion, a shameless stand-in for true expansion on the already enormous open-world game.
The popular franchise has proven a suitable playground for modification, most notably by JulioNIB , who put Hulk and Spider-Man in GTA IV a few years back. And now, the modder has created an impressive and authentic Iron Man mod for GTA V that proves why the hero is so fit for the gaming screen. Check out the video ab
Monkey Mosaics - A mysterious street artist is tagging walls all across town with his simian-inspired silhouettes. Track down and photograph them all to earn new monkey outfits (available to all players) and a special Go Go Monkey Blis
Significant work went into creating this real world version of the 2013 model featured in Grand Theft Auto V . Utilizing state-of-the-art fabrication technologies, molds for the exterior were cut and machined piece-by-piece for the high performance base vehicle. With these molds each panel was laid out by hand to create an entirely new exterior resulting in a screen accurate reproduction of the Bans
As they say, the reason it might seem familiar is because of its prominent appearance in the opening of GTA III . Since then, it has appeared in every other GTA game. Keen-eyed gamers may remember it from its most recent iteration as the car you drive when you chase the back-stabbing garbageman Luca Silvestri to his death in GTA IV and as the car Lenny Petrovic is driving before you riddle him with bullets. They also may remember it as the car you can sell for a measly $800 in scrap metal in GTA Chinatown Wa
With MotorTrend.com listing the retail value of just a 2013 SRT Viper at somewhere between a cool $97,395 - $120,395, one could only imagine the value of this one-of-a-kind car. With that knowledge, I just hope the winner doesn't get too into the gta 5 cheats|https://gta5play.com/ spirit and explode a hotdog stand or irreparably destroy their Banshee within three minutes of driving
"We know that our unaided awareness for Ghosts is leading the way against other unreleased triple-A titles. Our digital content has proven extremely popular and Black Ops II has sold more than 3m units in the
Along with a stock market where players can go from rags to riches, Strangers and Freaks side missions, and the general multiplayer gameplay of GTA Online , players have rarely been stuck with nothing to do. Yet with so many GTA V players having completed the game's story mode, fans are still asking if Rockstar will add more single player content into the g
Expect more details about the new versions of GTAV to come as we get closer to its second release. It's certainly shaping up to be the end-all-be-all version of Rockstar's 2013 hit, regardless of if those who play it are veterans or new players. Yet there are still no heist
The DLC timeline of GTA IV also suggests that GTA V could be in line for some story DLC of its own soon. GTA IV 's The Ballad of Gay Tony and Lost and Damned DLC packs were released less than a year and a half after the release of the core game - so if Rockstar is employing a similar release strategy, we'd better get our wallets re
But saying that this dimension is "a game-changer" is overzealous. The first-person perspective in Grand Theft Auto V constantly evokes an aura of novelty. It doesn’t fit in. Grand Theft Auto V, and the Grand Theft Auto series in general, was never built for first-person. Many of the actions benefit from a more peripheral viewpoint, as you can attackers easier and see a nearby getaway vehicle without fiddling around with the camera too much. Firefights are not the focus of GTA, nor are the driving segments. Grand Theft Auto’s appeal has always been the open-world. Moving around a city, launching off a ramp, shooting enemies, and making a clean getaway are not that valuable on their own, but the cohesion between these elements is what make GTA into what it is. The first-person perspective disjoints that synergy; it frames the firefights and vehicles as the most core elements, when they’ve only been pieces of a bigger puzzle.