Presently, there isn’t much that’s known about EA and DICE’s next military shooter other than it’s confirmed to be in development for PS5 and Xbox Series X. Much of the discussion around it, as such, has been just speculation and rumor, with the most popular currently being that Battlefield 6 will return to a modern setting , following Battlefield 2042 patch notes|Https://battlefield2042hq.com/ 1 and Battlefield 5 ’s detours in the World Wars. But as far as actual gameplay information goes, that’s been nonexistent so
Despite the game’s loyal fan base, Battlefield 5 has not always been a smooth experience. For example, the game’s Firestorm Battle Royale mode was a broken mess . Moreover, the game’s live service format was questioned by many gamers – concerns that resurfaced when EA revealed the next title in the series would focus on the same model . Days before that reveal, EA confirmed fans shouldn’t expect a new Battlefield game until 20
Older Battlefield titles like Battlefield 3 had customization that was the closest thing to Modern Warfare 's Gunsmith before it existed. Gunsmith emphasizes Call of Duty 's desire not to compromise player preference with improper balancing. Even though there's been a few examples of overpowered guns/class builds, out of almost 50 guns throughout the entire game, it's crazy to think how balanced the weapon pool is with Gunsmith. Battlefield 6 would do well to observe and emulate the freedom achieved with Gunsmith's implementat
On a related note, Henderson briefly touched upon the topic of free-to-play. Lately, it’s becoming more common to see paid games implement some sort of free-to-play extension on the side, such as Call of Duty: Warzone and the multiplayer for Halo Infinite . And with EA and DICE potentially adding a battle royale mode to Battlefield 6 , it led Henderson to wonder, "could EA and DICE be planning a F2P Battlefield experien
Battlefield 6 developer DICE is well known for its quality products. Even though its Star Wars Battlefront games garnered high-profile controversy due to truly unfortunate microtransactions implementation by publisher EA, the base experience delivered by the development team was always unique and polished. The thing that DICE gets right in both Battlefield and Battlefront is the cinematic experience: so many moments in these games provide a sense of scale, grandeur, and chaos that is unparalleled in any other
Modern Warfare and Warzone will certainly still be alive and kicking by the time that Battlefield 6 comes out. The developer has stated its commitment to keeping the current reboot around as the primary multiplayer Call of Duty experience for a long time yet, and the dev has made good on that commitment so far by continuing to release new content at a pace that even other triple-A developers struggle to keep up w
The most likely and most sensible next move for Battlefield is a modern setting . Players are clearly enjoying Modern Warfare 's take on current day weapons and locales, and it would be foolish for Battlefield 6 to focus in on yet another historical combat setting, especially since nothing could really top the scale and widespread interest for WWII. Futuristic settings have had their time for both Call of Duty and Battlefield , and it seems like popular interest has not yet cycled back around to that genre of shoo
Lastly there's that secret sauce to differentiate another Battlefield battle royale from its competitors , which is something very hard to narrow down or articulate. Warzone has the Gulag to serve as a player's second chance in each match, Fortnite has its iconic building systems as a core gameplay mechanic, and Apex Legends has the hero abilities that players can utilize. Firestorm never really had anything special like that, in many ways it just emulated the base battle royale structure. Battlefield 's next battle royale needs a unique mechanic(s) like this to prove its difference in an enticing
Henderson wouldn’t say if this means DICE will be bringing 64-vs-64 modes to Battlefield 6 as well, but did suggest that EA and DICE are considering putting that increased player count to use in some sort of battle royale, citing "increased interest" from the two due to the success of Call of Duty: Warzo
For the better part of the last decade, the Battlefield series was the popular place to go for large-scale online multiplayer in the FPS space, offering players the opportunity to shoot it out on large maps in 64-player matches. That number’s almost quaint nowadays in the age of battle royale shooters that can support up to 200 players per match , but if the latest from the rumor mill is to be believed, it’s going to be bumped up considerably for the upcoming Battlefield
Battlefield has the capability of generating a successful battle royale game, but the support and care has to be there. Additionally, the franchise needs to bring something new or unique to the table to encourage players to opt-in. Where many aspects that made Battlefield unique before are now core portions of most battle royale games, there's still signature aspects of Battlefield that DICE can take advantage of. Regardless, if fans lost a little faith with Firestorm's failure , there's absolutely a chance for the next battle royale mode to be bet