Instead of having a traditional press conference this year, Sony decided to put the focus on four core titles that are coming to the PS4 in the near future. One of those titles was Ghost of Tsushima , which was unveiled with a brief gameplay demo that doesn't take place too far into the game's story. There's no doubt that Ghost of Tsushima's trailer impressed both conference attendees and those watching at home - and Screen Rant got to hear more about the game during the E3 Expo in Los Angeles this w
It's due to its now-delayed release window that Ghost of Tsushima will instead be instead focused on at the as-yet-unannounced PlayStation Meeting 2020. This kind of event could tentatively fall anywhere through 2020. 2016's PlayStation Meeting was in September and focused on the announcement and reveal of the PlayStation Pro console. A PlayStation Meeting 2020 could similarly focus on the PS5, showcasing Ghost of Tsushima as a launch title or as an example of the PS5's potent
Sucker Punch and Ghost of Tsushima creative director Nate Fox walked us (and a handful of other outlets) through the same mission shown during Sony's press conference, but much more was revealed during the gameplay presentation, such as the fact that the mission shown was actually a side mission that isn't part of the core story. Here's everything we learned from the d
However, relevant website even if my favorite anthropomorphic fox was not featured in the game, Starlink is still a solid game. Maybe not the best in the visual department on the Nintendo Switch, it is still the Star Fox game I’ve been waiting for. The controls are pretty intuitive, easily learning how to effectively take out my foes. Switching weapons and pilots on-the-fly is useful and offers a bit of strategy when fighting certain enemies. Lastly, it’s just a whole lot of
"This is a game inspired by history; we are not recreating history stone by stone. This is an original work. We absolutely love feudal Japan; it's a place that makes our imaginations go crazy. The idea of taking on a world of samurai, especially inside this dramatic situation with the Mongol invasion, is attractive. And we want to get the details right, to transport you back in time, but we don't want to run fast and loose with [the] history that real people went through. That's why the actual names of the samurai that were killed on the beach - we don't use those because we want to be respectf
Accordingly, the rumor says that Ghost of Tsushima will not be a part of the State of Play event. This event will reportedly air on November 1 and is said to be longer than prior State of Play broadcasts. It will instead focus on three games planned for the relatively near future. Death Stranding will receive a launch trailer, as it will launch on November 8. Star Wars Jedi: Fallen Order will also be a focus, due to its November 15 release date. Then The Last of Us 2 will receive a release date trailer confirming a May 2020 lau
Don't let the game's recent delay distract you. Total War: Three Kingdoms is an absolutely marvelous strategy game, which should be no surprise given it is headed by the genre masterminds at Creative Assembly. Anyone looking to scratch a wartime itch will without a doubt be excited to pick up this game on
Sucker Punch's Ghost of Tsushima is one of the most intriguing titles in Sony's upcoming first-party PS4 lineup. While there have been games set in feudal Japan before, it isn't a setting usually tackled by western developers, especially one most recently known for superhero games set in cities based on New York, New Orleans, and Seattle. That being said, Sucker Punch Creative Director Nate Fox still seems eager to be working with and developing Ghost of Tsushima in such a different setting than Sucker Punch is normally used
Ghost of Tsushima enchanted many thanks to its spectacular visuals, intriguing story and setting, visceral combat that appears to nail the "lethal precision" of the samurai, and it's charming environments. The environments that Sucker Punch created evoke a contrast between poetry and war, calm and tension. They don't just look like Japan, but they feel like Ja
Development of Ghost of Tsushima is apparently going smoothly at Sucker Punch, despite the delays. There's said to be a significant amount of work going into the technical side of the game. The rumor doesn't make clear whether the technical upgrades came prior to Ghost of Tsushima being made into a PS5 title or as a result of being shifted to be a PS5 title. Considering how impressive Infamous: Second Son looked on PS4, expect Ghost of Tsushima to impress on P
The Elder Scrolls: Blades wasn’t all that surprising of an announcement at E3 following Bethesda’s success with Fallout Shelter but what was surprising was just how great the game played once we tried it for ourselves. Between fluid combat and gorgeous visuals, Blades did more than enough to take home our award for best handheld game at the s